Top 10 “Old Vegas” Attractions in Downtown Las Vegas

old las vegas casino map

old las vegas casino map - win

[Thu, Jan 07 2021] TL;DR — This is what you missed in the last 24 hours on Reddit

worldnews

Angela Merkel: Trump shares blame for US Capitol storming
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New Zealand Prime Minister Jacinda Ardern: Democracy "should never be undone by a mob"
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Mexican president offers to vaccinate unlawful migrants in U.S.
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news

Congress has certified the 270 Electoral College votes needed to confirm Joe Biden's presidential election win.
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Warnock, Ossoff win in Georgia, handing Dems Senate control
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Police remove barriers to mob storming US capitol, taking selfies
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science

Before the pandemic, one-third of US households with children were already “net worth poor,” lacking enough financial resources to sustain their families for 3 months at a poverty level. Their savings are virtually nil, and they have no financial cushion to provide the basics for their children.
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US politicians who engage in “negative partisanship”, referring to hostile, nonsubstantive rhetoric about an opposing party or statements emphasizing defeats of partisan opponents, are not rewarded with higher evaluations from citizens. Voters don’t want representation focused around polarization.
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For young adults in the 18–24-year-old age group, pornography was the most commonly endorsed helpful source about how to have sex, as compared to other possible options such as sexual partners, friends, media, and health care professionals. This was more likely for males and heterosexuals.
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space

NASA wants to deorbit the International Space Station before the end of this decade. Axiom plans to replace the International Space Station and potentially save NASA billions per year.
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Galaxy-Size Bubbles Discovered Towering Over the Milky Way. For decades, astronomers debated whether a particular smudge was close-by and small, or distant and huge. A new X-ray map supports the massive option.
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Earth is whipping around quicker than it has in a half-century
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Futurology

‘Incredible’ gene-editing result in mice inspires plans to treat premature-aging syndrome (Progeria) in children
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New Atlas: New catalyst converts common plastic waste into fuels (77%) and wax (15%)
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U.S. law sets stage for boost to artificial intelligence research
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AskReddit

Couples therapists, without breaking confidentiality, what are some relationships that instantly set off red flags, and do you try and get them to work out?
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What were weird myths you thought about sex as a kid?
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What’s the greatest mental health tip you’ve gotten?
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todayilearned

TIL in 2013, a 9 year-old British girl passed through Turkish customs with a toy passport with gold teddy bears on the front that identified her as a unicorn. Her mother accidentally handed over the passport that the girl had made for her toy unicorn, and the customs offіcer accepted and stamped it
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TIL Ants sleep by taking about 250 one minute naps throughout their day. It totals just under 5 hours of sleep. This allows for 80% of their colony to be awake, working and prepared at any given moment.
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TIL Jerry Seinfeld is banned from the New York soup stall that he used for the basis of The Soup Nazi episode of Seinfeld. Weeks after the episode aired, Seinfeld went in for lunch, and chef Al Yeganeh asked him to leave, unhappy with the moniker the show had given him.
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dataisbeautiful

[OC] Numerical Simulation of Traffic Jam Formation
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[OC] types of alcoholic beverages consumed in terms of pure alcohol content by country, 2018
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[OC] By applying a collector's curve to large marine animals (>2m) I’ve determined that there are six sea monsters left to discover. Video explanation and sources in comments.
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Cooking

My cooking challenge of 2020 : ended up making 150 different recipes from 114 different countries.
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I have plain vanilla ice cream in the freezer. What ice cream toppings can I make quickly out of ordinary ingredients?
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Eggs-hate them but I want to like them
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food

[Homemade] Brioche Doughnuts
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[Homemade] Smoked Beef Back Ribs
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My take on Tonkotsu Ramen with spicy umami bomb. [homemade]
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movies

New images of Dave Bautista and the cast of Zack Snyder's 'Army of the Dead' - A group of mercenaries plot a heist on a Las Vegas casino during a zombie outbreak.
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Ray Fisher’s Cyborg Written Out of ‘The Flash'; Role Won’t Be Recast
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Netflix’s next big science fiction movie is set to debut next week: Outside the Wire, a military science fiction thriller starring Damson Idris as a soldier assigned to assist a classified military robot (played by Anthony Mackie) in a war zone.
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Art

If I can't have her... , Adam the Creator, Digital, 2021
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Trump-O-Matic, Mark Bryan, Oil on Canvas, 2016
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United Screams of America, Me, 2021
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television

Stephen Colbert's Live Monologue for Jan. 6, 2021
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Aziz Ansari's Master Of None to return. Season three to be shot in London
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WandaVision has been officially rated TV-PG
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pics

How it started and how it ended
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Domestic Terrorism
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The Capitol police removes disabled people as they protest healthcare changes, in 2017.
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gifs

Police letting Trump rioters into Capitol
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A relaxing bath for a stressful times
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BBQ
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educationalgifs

A great white shark may grow and use 20,000+ teeth in its lifetime. Also, it has 5 rows of teeth at any given time & will never run out of teeth because if one is lost, another spins forward from a coil-like tooth reservoir of backup teeth in the jaw and spins forward to replace the old one.
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mildlyinteresting

This McDonalds hasn't been renovated since the 80's/90's.
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Two toned deer I saw this morning
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I found a cake vending machine
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interestingasfuck

During the four years of the Civil War, Ft. Stevens was the closest the confederates got to Washington. During the insurrection on the US Capitol building today, supporters of Donald Trump carried the confederate battle flag through the Capitol as they committed attempted sedition.
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The door to the dining area of the Alcobaça Monastery in Portugal was made narrow so that monks who got too fat were forced to go into fasting.
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Street artist Kevin Lee called his work "the invisibility of poverty".
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funny

My little sister bought accessories for her cat. This is the result. Thug Lyfe
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Giddy up!
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How are we feeling today?
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aww

My mum made this for me!
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I present to you the best dance move the turtle shake
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Kitten focusing on the important stuff
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Random Subreddit of the day: asexuality

These are its 3 top posts of all time:
I’m 62. It’s time.
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this is so much better
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Representation matters
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submitted by _call-me-al_ to RedditTLDR [link] [comments]

Dev Diary 11: Welcome to Texas and Oklahoma

Dev Diary 11: Welcome to Texas and Oklahoma
Howdy there partners, and welcome to the Wasteland’s finest rodeo! Down here in Texas and good old Oklahoma, things work differently from the rest of the Wasteland. Oh yes, you see here we’re a fine folk, a refined folk, the kind of people who greet you with smiles and a face-full of buckshot if you even think about whipping out your tire iron. Yes, life here is simple, rustic, and downright apocalyptic...
The region in all its glory!

That’s right Wastelanders, it’s time for another exciting dev diary! Today, we’re focusing on just some of the map changes and additions brought to you by the team. In the coming weeks and months, we’ll reveal more about the factions you see before you, more of our other map changes, and give you some tasty insight into the way things work past the Legion’s border.To begin with though, why don’t we delve deep into the twisted guts of the map itself, and pull back the veil on this beautiful view you’d love to call home.
Aren't provinces beautiful?
Every map expansion begins here, the province map. For this update, a big focus for me was returning to my roots when it came to province design. More small, organic provinces, built up into many states that a great number of nations can occupy. The new playable region brought forth in 3.0 feels as dense and lively as the West Coast, without having nearly as many provinces dotted along its shoreline.
There’s a vast variety of terrain in 3.0, from jungle, to marsh, to plains, urban, and deserts. 3.0 feels and plays like a small microcosm of the larger map, an area rich with lore from a game many people don’t even know about.Before we talk about that, though, let’s take a look at the states.
Dare you count all these states?
If you took the arduous time to count all of that before reading, let’s see if you were right! That’s 96 new states. Oh yes my friends, that’s right, your faithful friend here didn’t stutter now, did I? We’ve got 96 new states for you to control, conquer, and explore in 3.0: and they’re full of interesting characters.Why don’t we get on to that, actually?
In 3.0, we’re representing the lore of the often hated and forgotten Fallout: Brotherhood of Steel, as well as it’s cancelled sequel; Fallout: Brotherhood of Steel 2. Many of you may have never heard about these games, let alone played the first, so it’s time for a little history lesson.
After the defeat of Unity, the super mutant army of the Master fractured into many pieces. Two leaders arose from the ashes, and they led large hordes of mutants out of California to greener pastures for plunder and glory. The important one is Attis, who led his new troops to Texas, in an attempt to uncover the secrets of FEV.
A brotherhood detachment had already left to face off against the first mutant general, and with Attis’ departure, another group inside the Western Brotherhood wanted to chase them down. The Council of Elders said no, fearing another disaster like that which had happened to the first group, but ultimately a splinter faction formed.
It was led by none other than High Elder Rhombus, and he led a group of scribes and paladins to chase down the largest super mutant army in the West, forming what would later be known as the “Texas Expedition.”Settling into the heartland of Texas, this new offshoot developed themselves, recruiting from the local population. They ran them through a training course utilising hologram technology, turning them into initiates. One of these initiates became the protagonist of Fallout: Brotherhood of Steel, and went on a large journey, tracking Attis all the way to his target destination: the Secret Vault.
The Secret Vault was the holy grail for Attis, a place where the secrets of FEV were laid bare, and the secret headquarters of Vault-Tec. Built under the nose of the US, it was the control centre of all Vault-Tec infrastructure, designed to facilitate what Vault-Tec promised thousands of Americans: a safe life underground. The Vault was equipped with state of the art facilities to conduct unethical experiments, and was staffed by unique robots unlike anything the player had ever seen before, or since.
Attis would eventually turn himself into a true abomination, an amalgamation of flesh and FEV, taking after the Master’s image in a final face-off against the protagonist.
Thus ended Fallout: Brotherhood of Steel 1. We must now go more than a hundred years into the future, a mere decade before OWB starts. The Brotherhood have consolidated their power, but outside threats are pressuring their organisation. Attis Army has split into two halves, led by two mutants respectively. Shale, a die-hard mutant supremacist who wants to reform the Army, and Keats; a super mutant who wishes to create a place in which super mutants and humans live and work together in harmony, free from oppression.
But underneath the surface, a great plot is brewing. Reese, a former member of the Cyphers, a group who despise technology in all its forms, has acquired a broken GECK. This GECK has the ability to mutate anything it touches, twisting the world around it into a mockery of life itself. It is the Corrupted GECK, and Reese has big plans for it. He seeks to destroy the Texan Brotherhood, and plunge the region into chaos.
The protagonist of the cancelled Fallout: Brotherhood of Steel 2 went across Texas, on the hunt for many things, but eventually Reese himself. They entered Lone Star, where they found evidence of his tampering, and scouts of the Legion. They travelled throughout Brotherhood territory, watching as the group was set upon by numerous raider gangs, all coordinated and persuaded by Reese.
They visited Austin, where the tensions between the two super mutant factions was growing. Originally, Keats would always die. You could choose between Shale or Keats, but ultimately, he was always assassinated during a speech. But we decided that was boring. Scarlet (our protagonist of choice) saved Keat’s life, becoming bros for life in the process, and Shale was exiled from Austin alongside his goons.
They then travelled, finally, to The Corpse. Within the ruins of a sunken Corpus Christi, Reese’s lair waited in the harbour, and there a final battle ensued. Everything up until now, barring Keat’s survival, is canon. Now, let’s jump into the juicy OWB fanon.
Ultimately winning the fight, Scarlet took his GECK and hauled it across Texas, travelling a great distance to a remote location, far from large and established communities. She put the GECK down in what was to be its final resting place, and became its guardian and protector. Over the decade, its influence spread, creating a beautiful but deadly blood red canopy of mutant fauna, a place the natives of Texas refer to as Eden. Any and all who enter the twisted jungle without permission wind up dead, victim to the protagonist’s legendary assassination skills.
So, there’s your juicy jet high of lore. Now, how about we get onto the region as a whole in OWB’s 2275? Many nations in Texas and Oklahoma, such as Carbon, Los, Shale's Army, Unity of Austin, Lonestar, the Texan Brotherhood, and others are all based in Fallout lore. Since we’re here, let’s go over them all in some more detail.
Pecos: a collection of settler communities from Mexico, who primarily trade with the RRG and Las Granjas. Having struggled to maintain their independence over the last few decades, recent events have continued to destabilise their peaceful towns.
Los: The Church of the Lost has recovered since the fall of the Secret Vault and the death of their old leader Blake. These survivors from Necropolis hope to live out the remainder of their days seeking nirvana within the hallowed streets of Los.
Carthage: a civilised raider nation built over the ruins of Carthage, a town built atop a gigantic and largely untapped natural gas reserve. They use flame to do everything, from powering their cities to cooking their enemies alive.
Carbon: The town of Carbon has been destroyed and rebuilt many times. Recently the town is on an upswing - yet there are some that worry that the raiders that once destroyed their small town may come back again.
The Pursuant: a vicious hunting lodge of civilised raiders who hunt the greatest monsters the wasteland has to offer, from terrifying, legendary Deathclaws, Horrifying Mirelurk Queens, and the most exclusive game of all: man. Traders must constantly be aware, as they are always on the hunt.
Unity of Austin: led by Keats, the ever charismatic super mutant politician and every man, the Unity of Austin is a staunch ally of the Brotherhood, seeking to create a Wasteland in which mutants and humans live side by side through mutual cooperation.
Houston Rockets: the remnants of NASA and Houston’s entertainment industry made a deal. One side made money off of sports, and the other side used the profits to launch rockets into orbit.
The Patrolmen: a group of “protectors” who patrol the I-10 religiously, fighting off raiders and outside threats, while exploiting the communities who exist under their thumb.
Bayou Motors: a trader nation that specialises in, produces, and sells boats and shipping equipment to most of the Gulf.
Gatormaws: a group of violent tribal communities who’ve made the Bayou their home, and make use of their extensive expertise to raid traders who sail along the Red River.
Desperados: a ghoul cartel who split off the Sinaloa after a brutal coup, they’ve taken up shop in Shreveport, demanding “protection fees” from passing traders, lest they die to “local raiders.”
Assassin City Rollergirls: a raider gang steeped in roller derby culture, they skate around the urban sprawl in atomic skates, cleaving heads and splitting Brotherhood power armour like tin cans.
Tubeheads: a cult of raiders and engineers led by the charismatic Mr. Entertainment, the Wasteland’s only late-night variety show host. Cooking segments, raider gladiatorial combat, special guest interviews, all from the pleasure of your own home: courtesy of the Tubehead’s mandatory TV and satellite installation package.
The Last Lodge: a nation of peaceful settlers, draped in masonic imagery, with an outward focus and an emphasis on community.
Scrappers Compact: an alliance of territorial but loyal junkyard settlers, who make a living out of scavenging and selling valuable scrap to the outside world.
Shale’s Army: a warband of first generation super mutants exclusively, led by Shale, one of Attis’s fiercest commanders. Their hatred for all non super mutants is readily apparent, and they make a living out of claiming the lives of their neighbours, ultimately aiming to rebuild Unity from the ground up.
The Chained Choir: a nation of former inmates; ghouls who were subjected to testing by the US army, for research into the potential psionic implementations of FEV.
The Last Patrol: a regiment of national guard who were directly exposed to a nuclear blast, and now patrol the region around their compound, fiercely protecting the rights and liberties of the communities under their charge.
The Texan Arms Association: a coalition of arms barons and factories in the northern Rio Grande who never fully assimilated. Motivated by dreams of liberty and greed, they sell weapons to anyone, and have continued to destabilise the RRG’s politics since its inception. 3.0 will see the TAA exist on game start, and their association’s bid for independence may be welcomed by some of its neighbours who see it little more than prey.
Painted Rock: a group of noble tribal warriors, unwavering combatants who test their young among jagged rocks, and prove their worth against the Wasteland’s toughest foes.
Cypher Warband: a clan of luddites who hold a deep hatred for the old world, and in particular, the Brotherhood of Steel’s core doctrines. They’ve been fierce opponents for decades, but during the events of the cancelled Brotherhood of Steel 2, they disowned their most extreme member—Reese—who left in an attempt to destroy their archenemy once and for all.
Lubbock: a settler community of ghouls and humans, attempting to work together despite their differences. Supported by the Lubbock Expedition, a military effort by Lone Star to secure the highways across Lubbock’s territory, securing their border and reaping the economic benefits of the partnership.
The Ironmongers: a group of mutants who’ve taken over former TAA factories, regularly plundering their gunsmith neighbours. Unlike many other mutants, they construct massive vehicles of brutal machinery, backed up by giant guns and the strength of iron. They’re feared by many, and their iconic “Battlewagons” bring terror and destruction in their wake.
Eden: lead by Scarlet, a protagonist from the protagonist of the cancelled game "Fallout: Brotherhood of Steel 2", who dragged Reese’s GECK from The Corpse to a remote location, to contain the spread of its taint from the outside world, and all who would covet its ruinous strength.
Lone Star: the largest trade hub in Texas, all traders pass along its roads and through the gates of its capital city. Its emphasis on sustainable partnerships, justice, and profit have made it a veritable Wasteland boomtown.
Texan Brotherhood: a brotherhood outfit who’s roots stemmed from a desire to crush Attis once and for all, in 2275 the Brotherhood look entirely different to their counterparts out west. Civilised, peaceful, just: they seek moral victories over material, a direction some among their ranks find fault with.
The First People: the combined nations of the Choctaw, Cherokee, and Chickasaw-Muscogee Coalition have banded together in an alliance, protecting one-another from outside threats and developing their communities in a Wasteland sorely lacking hope. Many of them emerged from vaults, and they rebuilt the casinos, infrastructure, and social venues that made their little corner of Oklahoma the darling it was. In 2275, beyond New Vegas, the Big Spend is the premiere destination for tourists, traders, and soldiers looking to experience the best service in the Wasteland. Live music, tasty food, refreshing drinks, and refurbished hotels continue to entice visitors year after year.
In the words of everyone’s favourite doctor, “Well, that’s all she wrote.” Our dev diary has wrapped up, and boy, what a diary it was! What did you think? Are you excited for what you’ve seen of 3.0? Got any thoughts, comments, or suggestions to share? Let us know in the comments below, or on our Discord!
Mapping is a labour of love, and I love doing it. Take care during this difficult time for all of us, and stay safe and healthy!
submitted by Zapdude277 to OldWorldBlues [link] [comments]

SKRIBBL WORD LIST

Pac-Man
bow
Apple
chest
six pack
nail
tornado
Mickey Mouse
Youtube
lightning
traffic light
waterfall
McDonalds
Donald Trump
Patrick
stop sign
Superman
tooth
sunflower
keyboard
island
Pikachu
Harry Potter
Nintendo Switch
Facebook
eyebrow
Peppa Pig
SpongeBob
Creeper
octopus
church
Eiffel tower
tongue
snowflake
fish
Twitter
pan
Jesus Christ
butt cheeks
jail
Pepsi
hospital
pregnant
thunderstorm
smile
skull
flower
palm tree
Angry Birds
America
lips
cloud
compass
mustache
Captain America
pimple
Easter Bunny
chicken
Elmo
watch
prison
skeleton
arrow
volcano
Minion
school
tie
lighthouse
fountain
Cookie Monster
Iron Man
Santa
blood
river
bar
Mount Everest
chest hair
Gumball
north
water
cactus
treehouse
bridge
short
thumb
beach
mountain
Nike
flag
Paris
eyelash
Shrek
brain
iceberg
fingernail
playground
ice cream
Google
dead
knife
spoon
unibrow
Spiderman
black
graveyard
elbow
golden egg
yellow
Germany
Adidas
nose hair
Deadpool
Homer Simpson
Bart Simpson
rainbow
ruler
building
raindrop
storm
coffee shop
windmill
fidget spinner
yo-yo
ice
legs
tent
mouth
ocean
Fanta
homeless
tablet
muscle
Pinocchio
tear
nose
snow
nostrils
Olaf
belly button
Lion King
car wash
Egypt
Statue of Liberty
Hello Kitty
pinky
Winnie the Pooh
guitar
Hulk
Grinch
Nutella
cold
flagpole
Canada
rainforest
blue
rose
tree
hot
mailbox
Nemo
crab
knee
doghouse
Chrome
cotton candy
Barack Obama
hot chocolate
Michael Jackson
map
Samsung
shoulder
Microsoft
parking
forest
full moon
cherry blossom
apple seed
Donald Duck
leaf
bat
earwax
Italy
finger
seed
lilypad
brush
record
wrist
thunder
gummy
Kirby
fire hydrant
overweight
hot dog
house
fork
pink
Sonic
street
Nasa
arm
fast
tunnel
full
library
pet shop
Yoshi
Russia
drum kit
Android
Finn and Jake
price tag
Tooth Fairy
bus stop
rain
heart
face
tower
bank
cheeks
Batman
speaker
Thor
skinny
electric guitar
belly
cute
ice cream truck
bubble gum
top hat
Pink Panther
hand
bald
freckles
clover
armpit
Japan
thin
traffic
spaghetti
Phineas and Ferb
broken heart
fingertip
funny
poisonous
Wonder Woman
Squidward
Mark Zuckerberg
twig
red
China
dream
Dora
daisy
France
Discord
toenail
positive
forehead
earthquake
iron
Zeus
Mercedes
Big Ben
supermarket
Bugs Bunny
Yin and Yang
drink
rock
drum
piano
white
bench
fall
royal
seashell
Audi
stomach
aquarium
Bitcoin
volleyball
marshmallow
Cat Woman
underground
Green Lantern
bottle flip
toothbrush
globe
sand
zoo
west
puddle
lobster
North Korea
Luigi
bamboo
Great Wall
Kim Jong-un
bad
credit card
swimming pool
Wolverine
head
hair
Yoda
Elsa
turkey
heel
maracas
clean
droplet
cinema
poor
stamp
Africa
whistle
Teletubby
wind
Aladdin
tissue box
fire truck
Usain Bolt
water gun
farm
iPad
well
warm
booger
WhatsApp
Skype
landscape
pine cone
Mexico
slow
organ
fish bowl
teddy bear
John Cena
Frankenstein
tennis racket
gummy bear
Mount Rushmore
swing
Mario
lake
point
vein
cave
smell
chin
desert
scary
Dracula
airport
kiwi
seaweed
incognito
Pluto
statue
hairy
strawberry
low
invisible
blindfold
tuna
controller
Paypal
King Kong
neck
lung
weather
Xbox
tiny
icicle
flashlight
scissors
emoji
strong
saliva
firefighter
salmon
basketball
spring
Tarzan
red carpet
drain
coral reef
nose ring
caterpillar
Wall-e
seat belt
polar bear
Scooby Doo
wave
sea
grass
pancake
park
lipstick
pickaxe
east
grenade
village
Flash
throat
dizzy
Asia
petal
Gru
country
spaceship
restaurant
copy
skin
glue stick
Garfield
equator
blizzard
golden apple
Robin Hood
fast food
barbed wire
Bill Gates
Tower of Pisa
neighborhood
lightsaber
video game
high heels
dirty
flamethrower
pencil sharpener
hill
old
flute
cheek
violin
fireball
spine
bathtub
cell phone
breath
open
Australia
toothpaste
Tails
skyscraper
cowbell
rib
ceiling fan
Eminem
Jimmy Neutron
photo frame
barn
sandstorm
Jackie Chan
Abraham Lincoln
T-rex
pot of gold
KFC
shell
poison
acne
avocado
study
bandana
England
Medusa
scar
Skittles
Pokemon
branch
Dumbo
factory
Hollywood
deep
knuckle
popular
piggy bank
Las Vegas
microphone
Tower Bridge
butterfly
slide
hut
shovel
hamburger
shop
fort
Ikea
planet
border
panda
highway
swamp
tropical
lightbulb
Kermit
headphones
jungle
Reddit
young
trumpet
cheeseburger
gas mask
apartment
manhole
nutcracker
Antarctica
mansion
bunk bed
sunglasses
spray paint
Jack-o-lantern
saltwater
tank
cliff
campfire
palm
pumpkin
elephant
banjo
nature
alley
fireproof
earbuds
crossbow
Elon Musk
quicksand
Playstation
Hawaii
good
corn dog
Gandalf
dock
magic wand
field
Solar System
photograph
ukulele
James Bond
The Beatles
Katy Perry
pirate ship
Poseidon
Netherlands
photographer
Lego
hourglass
glass
path
hotel
ramp
dandelion
Brazil
coral
cigarette
messy
Dexter
valley
parachute
wine glass
matchbox
Morgan Freeman
black hole
midnight
astronaut
paper bag
sand castle
forest fire
hot sauce
social media
William Shakespeare
trash can
fire alarm
lawn mower
nail polish
Band-Aid
Star Wars
clothes hanger
toe
mud
coconut
jaw
bomb
south
firework
sailboat
loading
iPhone
toothpick
BMW
ketchup
fossil
explosion
Finn
Einstein
infinite
dictionary
Photoshop
trombone
clarinet
rubber
saxophone
helicopter
temperature
bus driver
cello
London
newspaper
blackberry
shopping cart
Florida
Daffy Duck
mayonnaise
gummy worm
flying pig
underweight
Crash Bandicoot
bungee jumping
kindergarten
umbrella
hammer
night
laser
glove
square
Morty
firehouse
dynamite
chainsaw
melon
waist
Chewbacca
kidney
stoned
Rick
ticket
skateboard
microwave
television
soil
exam
cocktail
India
Colosseum
missile
hilarious
Popeye
nuke
silo
chemical
museum
Vault boy
adorable
fast forward
firecracker
grandmother
Porky Pig
roadblock
continent
wrinkle
shaving cream
Northern Lights
tug
London Eye
Israel
shipwreck
xylophone
motorcycle
diamond
root
coffee
princess
Oreo
goldfish
wizard
chocolate
garbage
ladybug
shotgun
kazoo
Minecraft
video
message
lily
fisherman
cucumber
password
western
ambulance
doorknob
glowstick
makeup
barbecue
jazz
hedgehog
bark
tombstone
coast
pitchfork
Christmas
opera
office
insect
hunger
download
hairbrush
blueberry
cookie jar
canyon
Happy Meal
high five
fern
quarter
peninsula
imagination
microscope
table tennis
whisper
fly swatter
pencil case
harmonica
Family Guy
New Zealand
apple pie
warehouse
cookie
USB
jellyfish
bubble
battery
fireman
pizza
angry
taco
harp
alcohol
pound
bedtime
megaphone
husband
oval
rail
stab
dwarf
milkshake
witch
bakery
president
weak
second
sushi
mall
complete
hip hop
slippery
horizon
prawn
plumber
blowfish
Madagascar
Europe
bazooka
pogo stick
Terminator
Hercules
notification
snowball fight
high score
Kung Fu
Lady Gaga
geography
sledgehammer
bear trap
sky
cheese
vine
clown
catfish
snowman
bowl
waffle
vegetable
hook
shadow
dinosaur
lane
dance
scarf
cabin
Tweety
bookshelf
swordfish
skyline
base
straw
biscuit
Greece
bleach
pepper
reflection
universe
skateboarder
triplets
gold chain
electric car
policeman
electricity
mother
Bambi
croissant
Ireland
sandbox
stadium
depressed
Johnny Bravo
silverware
raspberry
dandruff
Scotland
comic book
cylinder
Milky Way
taxi driver
magic trick
sunrise
popcorn
eat
cola
cake
pond
mushroom
rocket
surfboard
baby
cape
glasses
sunburn
chef
gate
charger
crack
mohawk
triangle
carpet
dessert
taser
afro
cobra
ringtone
cockroach
levitate
mailman
rockstar
lyrics
grumpy
stand
Norway
binoculars
nightclub
puppet
novel
injection
thief
pray
chandelier
exercise
lava lamp
lap
massage
thermometer
golf cart
postcard
bell pepper
bed bug
paintball
Notch
yogurt
graffiti
burglar
butler
seafood
Sydney Opera House
Susan Wojcicki
parents
bed sheet
Leonardo da Vinci
intersection
palace
shrub
lumberjack
relationship
observatory
junk food
eye
log
dice
bicycle
pineapple
camera
circle
lemonade
soda
comb
cube
Doritos
love
table
honey
lighter
broccoli
fireplace
drive
Titanic
backpack
emerald
giraffe
world
internet
kitten
volume
Spain
daughter
armor
noob
rectangle
driver
raccoon
bacon
lady
bull
camping
poppy
snowball
farmer
lasso
breakfast
oxygen
milkman
caveman
laboratory
bandage
neighbor
Cupid
Sudoku
wedding
seagull
spatula
atom
dew
fortress
vegetarian
ivy
snowboard
conversation
treasure
chopsticks
garlic
vacuum
swimsuit
divorce
advertisement
vuvuzela
Mr Bean
Fred Flintstone
pet food
upgrade
voodoo
punishment
Charlie Chaplin
Rome
graduation
beatbox
communism
yeti
ear
dots
octagon
kite
lion
winner
muffin
cupcake
unicorn
smoke
lime
monster
Mars
moss
summer
lollipop
coffin
paint
lottery
wife
pirate
sandwich
lantern
seahorse
Cuba
archer
sweat
deodorant
plank
Steam
birthday
submarine
zombie
casino
gas
stove
helmet
mosquito
ponytail
corpse
subway
spy
jump rope
baguette
grin
centipede
gorilla
website
text
workplace
bookmark
anglerfish
wireless
Zorro
sports
abstract
detective
Amsterdam
elevator
chimney
reindeer
Singapore
perfume
soldier
bodyguard
magnifier
freezer
radiation
assassin
yawn
backbone
disaster
giant
pillow fight
grasshopper
Vin Diesel
geyser
burrito
celebrity
Lasagna
Pumba
karaoke
hypnotize
platypus
Leonardo DiCaprio
bird bath
battleship
back pain
rapper
werewolf
Black Friday
cathedral
Sherlock Holmes
ABBA
hard hat
sword
mirror
toilet
eggplant
jelly
hero
starfish
bread
snail
person
plunger
computer
nosebleed
goat
joker
sponge
mop
owl
beef
portal
genie
crocodile
murderer
magic
pine
winter
robber
pepperoni
shoebox
fog
screen
son
folder
mask
Goofy
Mercury
zipline
wall
dragonfly
zipper
meatball
slingshot
Pringles
circus
mammoth
nugget
mousetrap
recycling
revolver
champion
zigzag
meat
drought
vodka
notepad
porcupine
tuba
hacker
broomstick
kitchen
cheesecake
satellite
JayZ
squirrel
leprechaun
jello
gangster
raincoat
eyeshadow
shopping
gardener
scythe
portrait
jackhammer
allergy
honeycomb
headache
Miniclip
Mona Lisa
cheetah
virtual reality
virus
Argentina
blanket
military
headband
superpower
language
handshake
reptile
thirst
fake teeth
duct tape
macaroni
color-blind
comfortable
Robbie Rotten
coast guard
cab driver
pistachio
Angelina Jolie
autograph
sea lion
Morse code
clickbait
star
girl
lemon
alarm
shoe
soap
button
kiss
grave
telephone
fridge
katana
switch
eraser
signature
pasta
flamingo
crayon
puzzle
hard
juice
socks
crystal
telescope
galaxy
squid
tattoo
bowling
lamb
silver
lid
taxi
basket
step
stapler
pigeon
zoom
teacher
holiday
score
Tetris
frame
garden
stage
unicycle
cream
sombrero
error
battle
starfruit
hamster
chalk
spiral
bounce
hairspray
lizard
victory
balance
hexagon
Ferrari
MTV
network
weapon
fist fight
vault
mattress
viola
birch
stereo
Jenga
plug
chihuahua
plow
pavement
wart
ribbon
otter
magazine
Bomberman
vaccine
elder
Romania
champagne
semicircle
Suez Canal
Mr Meeseeks
villain
inside
spade
gravedigger
Bruce Lee
gentle
stingray
can opener
funeral
jet ski
wheelbarrow
thug
undo
fabulous
space suit
cappuccino
Minotaur
skydiving
cheerleader
Stone Age
Chinatown
razorblade
crawl space
cauldron
trick shot
Steve Jobs
audience
time machine
sewing machine
face paint
truck driver
x-ray
fly
salt
spider
boy
dollar
turtle
book
chain
dolphin
sing
milk
wing
pencil
snake
scream
toast
vomit
salad
radio
potion
dominoes
balloon
monkey
trophy
feather
leash
loser
bite
notebook
happy
Mummy
sneeze
koala
tired
sick
pipe
jalapeno
diaper
deer
priest
youtuber
boomerang
pro
ruby
hop
hopscotch
barcode
vote
wrench
tissue
doll
clownfish
halo
Monday
tentacle
grid
Uranus
oil
scarecrow
tarantula
germ
glow
haircut
Vatican
tape
judge
cell
diagonal
science
mustard
fur
janitor
ballerina
pike
nun
chime
tuxedo
Cerberus
panpipes
surface
coal
knot
willow
pajamas
fizz
student
eclipse
asteroid
Portugal
pigsty
brand
crowbar
chimpanzee
Chuck Norris
raft
carnival
treadmill
professor
tricycle
apocalypse
vitamin
orchestra
groom
cringe
knight
litter box
macho
brownie
hummingbird
Hula Hoop
motorbike
type
catapult
take off
wake up
concert
floppy disk
BMX
bulldozer
manicure
brainwash
William Wallace
guinea pig
motherboard
wheel
brick
egg
lava
queen
gold
God
ladder
coin
laptop
toaster
butter
bag
doctor
sit
tennis
half
Bible
noodle
golf
eagle
cash
vampire
sweater
father
remote
safe
jeans
darts
graph
nothing
dagger
stone
wig
cupboard
minute
match
slime
garage
tomb
soup
bathroom
llama
shampoo
swan
frown
toolbox
jacket
adult
crate
quill
spin
waiter
mint
kangaroo
captain
loot
maid
shoelace
luggage
cage
bagpipes
loaf
aircraft
shelf
safari
afterlife
napkin
steam
coach
slope
marigold
Mozart
bumper
Asterix
vanilla
papaya
ostrich
failure
scoop
tangerine
firefly
centaur
harbor
uniform
Beethoven
Intel
moth
Spartacus
fluid
acid
sparkles
talent show
ski jump
polo
ravioli
delivery
woodpecker
logo
Stegosaurus
diss track
Darwin Watterson
filmmaker
silence
dashboard
echo
windshield
Home Alone
tablecloth
backflip
headboard
licorice
sunshade
Picasso
airbag
water cycle
meatloaf
insomnia
broom
whale
pie
demon
bed
braces
fence
orange
sleep
gift
Popsicle
spear
zebra
Saturn
maze
chess
wire
angel
skates
pyramid
shower
claw
hell
goal
bottle
dress
walk
AC/DC
tampon
goatee
prince
flask
cut
cord
roof
movie
ash
tiger
player
magician
wool
saddle
cowboy
derp
suitcase
sugar
nest
anchor
onion
magma
limbo
collar
mole
bingo
walnut
wealth
security
leader
melt
Gandhi
arch
toy
turd
scientist
hippo
glue
kneel
orbit
below
totem
health
towel
diet
crow
addiction
minigolf
clay
boar
navy
butcher
trigger
referee
bruise
translate
yearbook
confused
engine
poke
wreath
omelet
gravity
bride
godfather
flu
accordion
engineer
cocoon
minivan
bean bag
antivirus
billiards
rake
cement
cauliflower
espresso
violence
blender
chew
bartender
witness
hobbit
corkscrew
chameleon
cymbal
Excalibur
grapefruit
action
outside
guillotine
timpani
frostbite
leave
Mont Blanc
palette
electrician
fitness trainer
journalist
fashion designer
bucket
penguin
sheep
torch
robot
peanut
UFO
belt
Earth
magnet
dragon
soccer
desk
search
seal
scribble
gender
food
anvil
crust
bean
hockey
pot
pretzel
needle
blimp
plate
drool
frog
basement
idea
bracelet
cork
sauce
gang
sprinkler
shout
morning
poodle
karate
bagel
wolf
sausage
heat
wasp
calendar
tadpole
religion
hose
sleeve
acorn
sting
market
marble
comet
pain
cloth
drawer
orca
hurdle
pinball
narwhal
pollution
metal
race
end
razor
dollhouse
distance
prism
pub
lotion
vanish
vulture
beanie
burp
periscope
cousin
customer
label
mold
kebab
beaver
spark
meme
pudding
almond
mafia
gasp
nightmare
mermaid
season
gasoline
evening
eel
cast
hive
beetle
diploma
jeep
bulge
wrestler
Anubis
mascot
spinach
hieroglyph
anaconda
handicap
walrus
blacksmith
robin
reception
invasion
fencing
sphinx
evolution
brunette
traveler
jaguar
diagram
hovercraft
parade
dome
credit
tow truck
shallow
vlogger
veterinarian
furniture
commercial
cyborg
scent
defense
accident
marathon
demonstration
NASCAR
Velociraptor
pharmacist
Xerox
gentleman
dough
rhinoceros
air conditioner
poop
clock
carrot
cherry
candle
boots
target
wine
die
moon
airplane
think
pause
pill
pocket
Easter
horse
child
lamp
pillow
yolk
potato
pickle
nurse
ham
ninja
screw
board
pin
lettuce
console
climb
goose
bill
tortoise
sink
ski
glitter
miner
parrot
clap
spit
wiggle
peacock
roll
ballet
ceiling
celebrate
blind
yacht
addition
flock
powder
paddle
harpoon
kraken
baboon
antenna
classroom
bronze
writer
Obelix
touch
sensei
rest
puma
dent
shake
goblin
laundry
cloak
detonate
Neptune
cotton
generator
canary
horsewhip
racecar
Croatia
tip
cardboard
commander
seasick
anthill
vinegar
hippie
dentist
animation
Slinky
wallpaper
pendulum
vertical
chestplate
anime
beanstalk
survivor
florist
faucet
spore
risk
wonderland
wrestling
hazelnut
cushion
W-LAN
mayor
community
raisin
udder
oyster
sew
hazard
curry
pastry
mime
victim
mechanic
hibernate
bouncer
Iron Giant
floodlight
pear
sad
paw
space
bullet
skribbl.io
shirt
cow
worm
king
tea
truck
pants
hashtag
DNA
bird
Monster
beer
curtain
tire
nachos
bear
cricket
teapot
nerd
deaf
fruit
meteorite
rice
sniper
sale
gnome
shock
shape
alligator
meal
nickel
party
hurt
Segway
Mr. Bean
banker
cartoon
double
hammock
juggle
pope
leak
room
throne
hoof
radar
wound
luck
swag
panther
flush
Venus
disease
fortune
porch
machine
pilot
copper
mantis
keg
biology
wax
gloss
leech
sculpture
pelican
trapdoor
plague
quilt
yardstick
lounge
teaspoon
broadcast
uncle
comedian
mannequin
peasant
streamer
oar
drama
cornfield
carnivore
wingnut
vent
cabinet
vacation
applause
vision
radish
picnic
Skrillex
jester
preach
armadillo
hyena
librarian
interview
sauna
surgeon
dishrag
manatee
symphony
queue
industry
Atlantis
excavator
canister
model
flight attendant
ghost
pig
key
banana
tomato
axe
line
present
duck
alien
peas
gem
web
grapes
corn
can
fairy
camel
paper
beak
corner
penny
dig
link
donkey
fox
rug
drip
hunter
horn
purse
gumball
pony
musket
flea
kettle
rooster
balcony
seesaw
stork
dinner
greed
bait
duel
trap
heist
origami
skunk
coaster
leather
socket
fireside
cannon
ram
filter
alpaca
Zelda
condiment
server
antelope
emu
chestnut
dalmatian
swarm
sloth
reality
Darwin
torpedo
toucan
pedal
tabletop
frosting
bellow
vortex
bayonet
margarine
orchid
beet
journey
slam
marmalade
employer
stylus
spoiler
repeat
tiramisu
cuckoo
collapse
eskimo
assault
orangutan
wrapping
albatross
mothball
evaporate
turnip
puffin
reeds
receptionist
impact
dispenser
nutshell
procrastination
architect
programmer
bricklayer
boat
bell
ring
fries
money
chair
door
bee
tail
ball
mouse
rat
window
peace
nut
blush
page
toad
hug
ace
tractor
peach
whisk
hen
day
shy
lawyer
rewind
tripod
trailer
hermit
welder
festival
punk
handle
protest
lens
attic
foil
promotion
work
limousine
patriot
badger
studio
athlete
quokka
trend
pinwheel
gravel
fabric
lemur
provoke
rune
display
nail file
embers
asymmetry
actor
carpenter
aristocrat
Zuma
chinchilla
archaeologist
apple
hat
sun
box
cat
cup
train
bunny
sound
run
barrel
barber
grill
read
family
moose
boil
printer
poster
sledge
nutmeg
heading
cruise
pillar
retail
monk
spool
catalog
scuba
anteater
pensioner
coyote
vise
bobsled
purity
tailor
meerkat
weasel
invention
lynx
kendama
zeppelin
patient
gladiator
slump
Capricorn
baklava
prune
stress
crucible
hitchhiker
election
caviar
marmot
hair roller
pistol
cone
ant
lock
hanger
cap
Mr. Meeseeks
comedy
coat
tourist
tickle
facade
shrew
diva
patio
apricot
spelunker
parakeet
barbarian
tumor
figurine
desperate
landlord
bus
mug
dog
shark
abyss
betray HUH SO HARD
submitted by Temporary_Scratch_14 to skribbl [link] [comments]

IDEAS FOR GTA 6 (VI) (STORY/MAP/FEATURES...) NON OFFICIAL ! ! !

Hello guys, I am writing my whishlists about GTA 6, I lost my hope for GTA 6 while Rockstar don't answer us about it, if anybody wants GTA 6 or don't, stop writing GTA 6 in Rockstar games Social Media Posts, just be silent to GTA 6 be exist soon, because we tried everything so why we don't do that at least, this words for Rockstar Games Community and haters, and this post is only a idea for GTA 6 not a leak.

1- Features:
- 3 Playable Protagonist
- For the First Time in the Series there is a Female Protagonist
- Return Characters From GTA 4 and GTA 5 (HD GTA) and Some Protagonist Appear and Mentioned
- Multiple Cities and States
- Huge Map
- More Enjoyable Minigames (Shopping, Trading, Smuggling, Kidnapping, Racing, etc...)
- The Graphics is Better than RDR 2 Graphics
- The Physics are the same as Max Payne 3 and RDR 2
- More Wilderness
-More Animals to add
- Alot of Small Towns in The Map
- 2 Limited Places: Las Vegas (Las Ventures) , Mexico City (Capitalo)

2- States:
- Florida (Florida)
- New York (Liberty)
- New Jersey (Alderney)
- Pennsylvania / Michigan / Illinois (???)
- Georgia / Alabama / Mississippi / Louisiana (Lemoyne)
3- Cities:
- Miami (Vice City)
- Tampa (Cottonmouth)
- Orlando (???)
- Jacksonville (???)
- Atlanta (???)
- New Orleans (Saint Denis)
- Washington D.C (Capital City)
- Chicago / Detroit / Philadelphia (Carcer City)
- Atlantic City (???)
- Jersey City / Newark (Alderney City)
- New York City (Liberty City)
- Albany (???)
- Buffalo (???)

4- Protagonist:
- Marcus Jackson: he is 26 years old, Street Gang Member, Lives in Carcer City, he is African American man
- Walton Parker: he is 45 years old, Retired Drug Dealer, Lives in Vice City, he is a Widower with one 9 years old kid, he is American
- Kate Williamson: she is 23 years old, Hacker and Smart Thief, Lives in Liberty City, She is American

5- Story:
(The game is About Mafias Family's and Drug Lords) ( The Game isn't Dark Like GTA 4 and Bright Like GTA 5 its in the Middle)
- In the Prologue the game will start in (1999) Las Ventures, a Young man Called (Walton Parker) and he is 22 years old, he doing some sort of drug dealing with a big Russian Mafia Boss somewhere in Caligula Hall Casino, then the deal not going fine, then it will start a big shooting ,then you need to run away from the casino, when you get out there is someone who was waiting for Walton, and he is the brother of the Mafia Boss, a sniper shot got in his face, that was Walton's Friend (Stanley) Protecting him, then Stanley Takes Walton To the Airport, Fly To Vice City.
After 24 years Later (2023) you will start playing with Kate, Doing hers Routine, After that She entered a Jewelry Store, stealing alot amount of jewelry with a Smart way, without someone Caught her, she out the store and stole a super car smartly, runs to hers house and hack the camera's the store then she finished doing that and see the view of the city.
Taking us to Carcer City with Marcus, rolling with his gang members suddenly heard some guns shot, they go to find out, only some other gangs start gun war, starting a gun fight till finish, Marcus house is the only stolen house from the other, he takes his friend Chris to the market to buy, suddenly in the middle of trip the car is low fuel, then you need to go to the gas station to gas it up, after that they reached to the market and buy some resources and back to home, then here starts the open world.
After Completing Some Missions there is a Mission that Marcus needs to have a deal to get some drugs from the Big Mafias in the City, he go there and make the deal, telling him there is a drug dealer you need to go and he lives in Vice City, Marcus go with 2 Mafia Members and fly to Vice City.
In a Park of Vice City there is Middle Aged Guy sitting with his son ,preparing to going to School ,he takes his kid to School, After that there is a Call From Stanley telling him to go with the Ex - Mafia Leader of Vice City he Go there, and takes the drugs because there is deal needs to happen like the final mission for him to get out the Mafia, he takes the Drugs and go with 4 Mafia members, they Making the deal in a Industrial place in Vice City, Suddenly there is a Ambush from a Mexican Gang some of the members dies, Marcus and 2 of the Members runs away, and Walton in his alone Fight with the enemies, he finished then he want to grab the money and the Drugs but he Saw a Bomb there is Activated then he Can't Do anything only to Run, he get out the place with Big Explode there, he runs away without the Money and The Drugs.
Now the Both of them in Big Trouble and the game going to combine the Problems with them to help each other, with kate to be Featured and Help them.

- I Hope Everyone Enjoys the Ideas That I am Sharing, and Remember Guys this is a ideas for GTA 6 and not Official, Maybe Some of the things that I mentioned maybe Appeared In GTA 6 So Don't get Your Hopes high Because Maybe Some them Happend.
submitted by h_2k_gaming to GTA [link] [comments]

[All] The new car was a two thousand

In P7, Janey-E kept nagging to Cooper as they walked out of Lucky 7's office building.
Janey-E: "Now, with this car business, yes, there's gonna be some insurance money. I don't know how much, but, Dougie, just think. If you hadn't blown that money gambling ... twenty-five thousand plus the insurance ... We could have gotten you a great new car. Now who knows what we'll get?"
Like she predicted, who knew what they'd get, as in P13 Silver Mustang Casino delivered them a brand new 2015 BMW M4 convertible, courtesy of Mitchum brothers.
A little thing to pay attention to took place when the man credited as Head Mover was waiting for Janey-E to come answer the door. He turned to look straight at the camera and shouted at the other movers who were unloading Sonny Jim's new gym set that was delivered together with the new car.
Head Mover: "Hold on just a minute!"
Let's hold on just a minute then. What was there to notice?
Back in P5, as Cooper was doing his "homework" - or rather, drawing "childish scribbles" on insurance papers that Bushnell somehow successfully made sense of in P6, the episode of the hit and run - he seemed to connect a set of letters into a request to "seek him". The person to be sought was probably shown in a blink of an eye as Bushnell later in P6 - the episode of the hit and run - browsed through the same documents: a picture of a silver-haired man who had a folder of papers in his hand, examining a new-looking sports car that had been in an accident.
Neither the man nor the car in the picture seem to have been anywhere in season 3. So, we probably were not meant to look for the exact same person or the exact same car, in line with Lynch being generally unwilling to provide any exact answers but leaving a disquieting fog over most conclusions.
Here then, at Jones's door, there was a silver-haired man, holding a folder of papers and bringing Dougie a new sports car. He wasn't the same man and it wasn't the same car - but it was a similar man, a similar car and the situation was similar, not forgetting how Dougie had earlier been in a car accident and how he now needed a new one since his old car had been in yet another accident.
One car was a new one, one car had been in an accident. In P11, Hawk advised the Sheriff (and us) how these things worked. They had been plotting their next move in the station's meeting room, and Hawk was explaining his map that was "always current".
Hawk: "If you put these two symbols together, you get this."
We would get back to this scene in a minute but before that, if we were meant to connect these two ideas, there would have been a new car that was in an accident. If this was meant to be a revelation, then that accident was likely the hit and run of 1997, the alternate version of the 2016 accident that was caused by Richard Horne.
Bushnell concluded, having realized (on our behalf) what to expect:
Bushnell: "This is disturbing."
That sounded like sorting this riddle out would lead to some upsetting twists in the story. For now, at least, let's try to get the first one straightened.
Earlier, I proposed that the driver of the 1997 accident was an alternate Garland Briggs, as a young man a resident in an alternate Twin Peaks, who then went on the run and settled down in Las Vegas under a false identity of Douglas Jones. The car that he killed the little boy with was probably a Dodge - apparently then a Dodge that he had just bought.
I also proposed that the name of this Garland Briggs was Jesse Holcomb who was a deputy in this alternate Twin Peaks in 1997. Thus, this Garland Briggs was Douglas Jones in Las Vegas but originally he had been Jesse in Twin Peaks.
And indeed, just like Dougie, also Jesse got a new car. Going back to the scene that had Hawk talking about putting two symbols together, there was Jesse knocking on the meeting room door. The Sheriff walked past his MacBook Air and opened the door.
Sheriff Truman: "What is it, Jesse?"
Jesse: "Sheriff Truman, are you interested in seeing my new car? It's a two-thousand --"
Sheriff Truman: "Jesse. I'm in a meeting. Can I look at your new car tomorrow?"
Jesse: "Okay. Thank you, Sh - Sheriff Truman."
That was it for Jesse's new car. That was it also for Jesse himself who was not seen again, apparently having now delivered what he got for the story.
The Sheriff's MacBook Air dated the scene to 2008 at the earliest. But watching carefully, the flow of the scene was discontinued by inconsistent acting and set, as seems usual throughout Return. After there had been a cut to Hawk rolling his eyes at this interruption, Jesse who had been leaning towards the Sheriff wasn't leaning any more, and his left hand was behind his back, and now it was the Sheriff who was leaning towards Jesse. Also a chair in the front had been moved to the right, just enough to make a difference.
Right then, Jesse continued, "two thousand --" before getting hushed away by the Sheriff.
It looks like there were two alternate storylines, similar but not the same, edited together as if there was just one storyline, part of both played one after the other. But if we were looking for a driver for the 1997 accident, neither storyline looked suitable. The first had the Sheriff's MacBook Air and the other some new car from 2000 at the earliest. Neither storyline could have been from 1997.
Here Janey-E comes to our rescue. When she was talking to Cooper about the new car they could have bought, she also mentioned how much money they could have had to spend on it: at least twenty-five thousand dollars. How much money would a young deputy spend on his new car that probably was second-hand?
And so, it seems that as Jesse said, "two thousand --" that was not about the year of the car but about its price, with the preceding dialog going differently than in the other storyline, yet being about his new car as well, like the Sheriff was kind to repeat for us. This other Jesse could have been saying, "It cost two thousand dollars", or perhaps he started exactly the same as the other Jesse: "It's a two-thousand dollar Dodge."
That way, the second storyline may have been from 1997, with a suitably old-school analog phone next to the Sheriff. If so, then in that Twin Peaks of 1997 the Sheriff seems to have been Frank Truman like it was in the other Twin Peaks of 2016. Also in that Twin Peaks there was a deputy Jesse Holcomb who probably was the young Garland Briggs of that world, apparently having just got himself a Dodge - in line with the riddle about a new car in an accident - that he soon hit and killed a little boy with, then fleeing Twin Peaks for Las Vegas.
It is also something not to miss how Richard's 2016 hit and run accident happened after his failed attempt to bond with Red who was his superior in drug distribution while other gang members watched on his humiliation. Here, Jesse failed to bond with the Sheriff who was his superior while Hawk watched on him getting embarrassed and hushed away.
But like Bushnell warned us, between the accident and Jesse exhausting his options, this story was likely to have become "disturbing" and probably what Sarah Palmer dubbed as "a goddamn bad story". Eventually, Lynch saw it best to have this man's head cut off for what he had done.
While it seems that Betty / Janey-E had the Experiment as her alternate self and Bobby / Sonny Jim was ultimately tied to BOB, the third monster in this multiverse family drama was probably very human, a mirror image of his other incarnation, Major Garland Briggs, who worked hard to get all the wrongs made right.
submitted by kaleviko to twinpeaks [link] [comments]

You asked for it, here it is: Meeting McCarthy (1992)

Meeting McCarthy
by Garry Wallace
Southern Quarterly, 1992, 30(4), 134-139
In March of 1989, while traveling to El Paso with Betty Carey, I was afforded the opportunity of meeting Cormac McCarthy. Betty Carey, of Las Vegas World Series of Poker fame, was writing a book about her adventures as a professional gambler. She had arranged to meet with McCarthy to discuss her current writing, as well as to rendezvous with their common friend, Frank Morton, another gambler. What follows is my best recollection of the several conversations that took place over three days of our visit. I made no tape recording or notes during these informal, quite friendly talks, but wrote what I remembered in a journal after returning from El Paso. This account is recreated from chapters in my unpublished novel based on my year-long writing partnership with Betty Carey, and is as accurate as memory allows. Where I felt reasonable confident about actual words, I have used direct quotations. Elsewhere, I have paraphrased.
​On a bright spring Sunday morning, Betty and I awaited McCarthy in a quaint family restaurant on Mesa Avenue in El Paso, where Cormac suggested we meet to have brunch. Betty clutched a handkerchief to absorb the perspiration from her hands. She was nervous, as was I. Each time the entrance door opened, we glanced in anticipation. Finally a man, nondescript—medium build, short hair, a dull plaid shirt—walked down the short flight of stairs, his eyes searching the lower tier where we seated. It was Cormac McCarthy.
​Betty smiled and we got up to greet her friend. McCarthy asked about Betty’s book. He had been privy to her very first draft, written three years before. Her stories were about life as a gambler. For thirteen years she had won and lost fortunes, sitting at poker tables across the country with men like Jack Strauss and Amarillo Slim, risking life to hijackers, still able to spirit away tidy sums unknown to anyone but herself. Betty told McCarthy that so much had happened since that first draft that she was in the process of rewriting the whole story. Betty had allegedly been cheated in a Las Vegas casino scam. There were allegations of Gaming Commission and FBI coverups. Her case was then on appeal before the Nevada Supreme Court, ultimately to be thrown out because of the statute of limitations.
​She asked McCarthy if it was common for writers to do so much rewriting. He said he knew a few writers who would compose a hundred pages of a novel and then have to start over, but that he usually knew where his own novels were going from the start.
​Betty told McCarthy that she and I had written the screenplay of her story, and that ICM of Los Angeles had said it possessed some of the same appeal as Silkwood. She failed to mention that the agent had turned it down for being “awkwardly written,” because we’d portrayed Betty as an “arrogant and unsympathetic character,” and because “the authors seem inexperienced in mapping out dramatic framework.” She said, “I’m writing my book in a suspense format. I want it to be a best seller.”
​“I don’t read best sellers,” McCarthy said. Feeling responsible for the latest direction the book had taken, I explained, “What she means by ‘best seller’ is that she wants the facts of the casino scam to reach as many people as possible.” With a curt nod McCarthy indicated that he had understood that to be Betty’s meaning. He acted friendly yet cool toward me, a stranger.
​McCarthy asked if there was a particular author that Betty was patterning her novel after. I mentioned Ken Follett. McCarthy nodded and said that Follet (sic) was good. He mentioned also that Stephen King was a good writer. From his earlier comment on best sellers, I wasn’t sure if McCarthy had read these authors or if he was speaking from hearsay.
​“What do you read?” I asked. McCarthy said he read mostly nonfiction, although he did enjoy Hemingway. Betty and I had a conversation the day before with Irving Brown and his wife, proprietors of a used and rare book store on Mesa Avenue. An acquaintance of McCarthy as well as a professor of philosophy at the University of Texas, El Paso, Brown told us that McCarthy—an unpretentious man who often did his laundry right next door—considered Melville the greatest author, and that he read books about astronomy and physics. Brown especially liked the part in Suttree where Cornelius sees his reflection in the glass door and thinks, “Suttree and anti-Suttree.” Brown said that in his opinion McCarthy had over-read Plato.
​Betty mentioned how hard it was to find the time to write. When I said, “You have to be selfish,” McCarthy agreed, but substituted the word “ruthless.” Betty listed a few of the interruptions she had to put up with, eliciting McCarthy’s remark that he could write in a train station if he had to, but not if somebody kept asking for directions. McCarthy said that he wrote in the morning, every morning. “Why not write every day?” he asked rhetorically. “In the afternoon I visit friends. You can’t write all day long.”
​When Betty said she wished she could just run away from her obligations and be free to write, McCarthy recalled that once he had spent an entire year doing little more than playing pool with his friends.
​Betty and McCarthy talked about their lives, the consequences of their successes. Betty said that no more would she consent to interviews because so often they changed the story, often sensationalizing her life beyond reality. McCarthy agreed, saying that he would not do interviews.1 He told Betty that J. D. Salinger had given only one interview throughout his career as a novelist, to elementary children.
​“Do you teach?” I asked.
​Looking at me sternly, McCarthy said that he did not, and he seemed not to want to discuss it further. He mentioned an author, Robert Fulghum, who had published a somewhat humorous book about learning all you need to know by the time you graduate from kindergarten. McCarthy gave a few examples: “To tell the truth. Not to hit each other. To be fair.”
​Betty laughed. “I like that,” she said. From the things McCarthy said about academia, I understood him to believe that many of human beings’ problems arose from pursuits in education. In a later conversation about spiritual experiences, McCarthy said that education often got in the way of understanding. He added that in certain Eskimo cultures, art, of both high and low quality, was seen as good. Art was a personal expression. Nobody went around telling children how to do theirs differently.
​Betty said she felt different from most people in our society, that she was very much a loner and that her friends would not be considered mainstream. McCarthy referred to himself and Betty as “outlaws.” He gazed at her and said, “Look who we are. We’re desperate people.” They had both lived such uncommon lives that their spirits were easily kindred. I felt that my own life had been too sheltered.
​Again I asked McCarthy if he could recommend any good books or authors that a beginning writer should read. He said, “All great writers read all other great writers.” Upon further prodding, he mentioned several of John McFee’s books and The Song Lines by Bruce Chatwin. McCarthy said that he knew Larry McMurtry; because McCarthy loved the television movie “Lonesome Dove” so much, he said that he would never read the book.
​Betty mentioned her love of traveling and said that some people had suggested she write a book about her travels, or a how-to-on poker, and forget the nonsense about exposing the alleged casino scam that had cheated her out of many thousands of dollars. Betty asked about what she could and could not write about other people. McCarthy said that writers had great latitude in their writing and, on a question about other people’s ideas, said, “If you like it, use it.” I believe this came under the axiom that everything had already been written and that most ideas were neither unique in themselves nor original.
​Brunch ended and the coffee pot went dry. I picked up the bill. Betty and I drove the camper back to the motel with McCarthy following in his old beater. The exterior of his car had been sandblasted to the metal and touched up with primer paint. It looked prepped for the body shop. Even with my untrained ear, I could tell the engine ran well.
​At the motel Betty dug into her briefcase for her most recently drafted chapter, which she handed to McCarthy, apologizing for its not being typed. McCarthy said, “That’s all right. We’re friends. We do things like this for each other.”
​The next day, Betty and I met McCarthy at an out-of-the-way health food store that served frozen yogurt and sandwiches. We ordered at the counter and took seats at a small table next to the front window. After we were served, the conversation turned to writing. Betty asked which person it would be best to write her story in, and McCarthy said that was always a hard question to answer. He asked which person she felt most comfortable writing in, and Betty said that both the first and third had their benefits, but that she just couldn’t decide. She wanted McCarthy to tell her which to use, and he could not do that. He offered suggestions quite sparingly. To a question about how descriptive to make Betty’s book, McCarthy said that the point of most novels could be told in a paragraph. The reason they’re longer is so the author can tell a story. And he said, “Don’t ever treat your audience as if they’re stupid. Your reader is smart.”
​“Have you read Faulkner’s As I Lay Dying?” McCarthy asked. She had not. He explained that each chapter of the novel had been written in the first person from the perspective of each of the different characters. When he suggested that Betty might try something like that, I could see hopelessness on Betty’s face. She had been working on her book for over three years.
​McCarthy mentioned that Faulkner had written the novel during his spare moments while working on a manual labor job at night. He said that Faulkner had even used a wheelbarrow on which to compose the story. McCarthy said that Faulkner never expected the novel to become great, and that the novel had a certain amateurish quality that gave the book its great appeal. He said that Betty should not be overly concerned if her writing was not professional, and that she should try to retain the natural quality that her writing had, as that was often the mark of literature. Because Betty was having trouble getting the most recent draft of the novel started, McCarthy suggested that she could try writing the ending of her story first, then the beginning. He told her to get a tape recorder and tell her stories into a microphone and then play them back.
​Betty talked about the most recent developments of her story, but even with McCarthy she was hesitant to reveal many of the specifics. McCarthy became curious when Betty described the four levels by which she categorized poker players. She explained that the top two levels involved the reading of “tells” (short for “telegraphing”), and the ability to send out misleading “false tells.” She mentioned how she tested people by asking “set up” questions and viewing their responses. She would often ask questions to which she was sure a person would lie, and then remember what behaviors accompanied those responses.
​“Fascinating,” McCarthy said. “Do I have any tells?”
​Betty laughed and studied him more closely. “I haven’t noticed any yet.”
​That night, in a freak blizzard, Betty and I drove to a motel across town where Frank Morton was spending the night on his way home from Los Angeles. Frank was the classic itinerant gambler, as well as a somewhat unorthodox evangelist. He was the liaison who had initially brought McCarthy and Betty together.
​A tall man with graying hair, Frank spoke with a voice that was garbled with years of cigarette smoking, and his breathing was labored. I found him friendly and rather opinionated, but he would listen to your ideas if you could break into the stream of his talk.
​After McCarthy arrived, we all climbed into Frank’s car. The snow and sleet moved on, leaving a violent sand storm in its wake. Frank followed McCarthy’s directions to a Mexican restaurant, and by the time we got there, the wind had died. Frank talked on about the hate among the races in L.A., about people’s lack of trust and the general downfall of the human condition. Each of us added opinions now and then, but it was Frank who monopolized the conversation and filled the air with smoke. We were his congregation. McCarthy sat and listened, offering few observations of his own.
​Back at his motel room, Frank related a number of personal religious experiences that he had had over the years, pointing out the flaws in other people’s lack of faith. I challenged him, saying that one day science would understand these unexplained phenomena for what they really were.
​McCarthy commented that some cultures used drugs to enhance the spiritual experience, and that he had tried LSD before the drug was made illegal. He said that it had helped to open his eyes to these kinds of experiences. Betty recounted having seen the image of Christ on a bus while in Costa Rica. This had been at a time following the casino scam when Betty had been on the run. She said that her experience was as real as our sitting together in the motel room. It had not been a dream or hallucination.
​Always the skeptic, I said, “But how does that prove Christianity? Why not Buddha or Allah? You saw Jesus because you were raised in Jesus-land.” I looked to Frank and McCarthy. Their expressions were sympathetic.
​McCarthy was slumped into one of the chairs with his left leg slung over the arm rest. He appeared a very patient listener. He said that he felt sorry for me because I was unable to grasp this concept of spiritual experience. He said that people all over the world, in every religion, were familiar with this experience. He asked if I’d ever read William James’s The Varieties of Religious Experience. I had not. His attitude seemed to indicate that in this book were the answers to many of the questions posed during our evening discussion. I was nonplussed. ​ ​“Truth,” McCarthy said about what writers must accomplish in their writing.
​“But what exactly is truth?” I asked.
​“Truth,” he repeated, his implications tacit.
​The next morning, Betty and I were at the motel when McCarthy arrived to go over his response to Betty’s chapter. He had written his critique on separate, smaller pieces of paper. Point by point, he went over his comments, offering occasional praise while not sparing the rod. Afterwards, I listed the three qualities I believed necessary for a person to become a successful writher: “To read a lot. To write a lot. To experience a lot.” McCarthy said that we all had experience enough from which to write.
​Months after our visit, I wrote McCarthy, completing a few thoughts I’d been unable to that night we discussed spiritual experiences. Some time later, I received his reply.
​He said that the religious experience is always described through the symbols of a particular culture and thus is somewhat misrepresented by them. He indicated that even the religious person is often uncomfortable with such experiences and accounts of them, and that those who have not had a religious experience cannot comprehend it through second-hand accounts, even good ones like James’s Varieties of Religious Experience. He went on to say that he thinks the mystical experience is a direct apprehension of reality, unmediated by symbol, and he ended with the thought that our inability to see spiritual truth is the greater mystery.
NOTES
1 He has recently made an exception to this rule, granting an interview to the Richard B. Woodward of the New York Times Magazine on the occasion of the publication of All the Pretty Horses. My account of our visit with McCarthy, neither intended nor conducted as an interview, is published here with his knowledge.
submitted by Energumen32 to cormacmccarthy [link] [comments]

[TIMELINE] Analyzing The Past to Predict the Future - Everything We Should Consider on the Road to GTA VI

[TIMELINE] Analyzing The Past to Predict the Future - Everything We Should Consider on the Road to GTA VI
[QUICK MOD NOTE] This post was originally posted by Lenlfc on GTAforums, original post here. ALL CREDIT GOES TO HIM FOR ALLOWING ME TO DO THIS. It's extremely detailed and extensive, but it also gives a full look at previous leaks and speculation about GTA V, RDR 2, and the upcoming GTA VI. It's well worth your read if you're at all interested in speculation and leaks for GTA VI, considering it has a lot of information about how Rockstar has done things in the past, and how they may do things with GTA VI. It also has all of the confirmed information we have for GTA VI, like everyone has been asking for. Enjoy!
LENLFC will also be updating his original GTAForum's post often when new, reliable information comes out that is worth adding to his timeline.
TL:DR: This is very long. Please don't be mean if you think I went too far. I just wanted to be as detailed as possible, and compile as much evidence and proof as possible, so we can work out the most accurate and likely scenario. I've never done anything like this before. So please be kind.
Hi. So, Red Dead Redemption 2 has come and gone. Feels like forever we waited for it. Hard to believe it released almost 4 months ago. It's that time when many of us will start looking forward to the next Rockstar game. I have been on this site since the first leaks for GTA V popped up online. In that time, I have watched fairly quietly, barely getting involved. I've read a lot, and enjoyed it all, but never actively helped out. I want to warn you all that this post will be pretty lengthy, and as I'm not a regular poster, my formating or writing may not be the best. But I'm a big fan of Rockstar Games, and have a weird fascination with remembering small things. So I wanted to try my best to compile everything we know about how Rockstar go about making their games, what they have done in the past and do some crazy conspiracy theory like deducing to try to predict when, where and how we can find clues to GTA VI, and when they may announce or release it.
Firstly, I'd like to credit and thank Dan Dawkins. Many of you may not know who he is, but long story short, he's a journalist, and back in July 2011 he wrote an article in the magazine PSM3. In the article he predicted many things about GTA V (some correct, some incorrect) he researched all the available data and pooled it together, and used that to speculate about GTA V. That was a massive influence on me growing up, on how to speculate responsibly and use common sense to work out where a game or series may go next. So thank you, Dan!

FACTS

Now, onto the main topic. What do we know about GTA VI? Not a lot. Dan Houser recently said that they're thankful they're not releasing GTA VI while Trump is in office. While he's never actually quoted as saying they won't release it while Trump is in office, I think journalists used that for a catchy headline. But the point remains. GTA is heavily based on British satire of USA. The current political climate makes it very difficult for them to do this. If we take it literally, GTA VI won't release until 2021 or 2025, depending on how long he is in office. Unless I have my dates wrong. I'd be willing to bet they had 2021 in mind. However, my personal take on this was that Dan simply meant "thank god we're not releasing GTA VI in 2018" And knowing it'l take them years to even release their next game, Trump will no longer be President.
We also know Rockstar Games will make another GTA. And that is about it. If there is anything else concrete, that we know, that I have missed please let me know.

THE PAST

GTA V TIMELINE
Here's where we start digging and look to the past, what Rockstar has done before and try our best to work out their timelines and how they go about things. Now, in order to do this, I'd like to begin with GTA V, as that is when Rockstar Games transitioned into the one big game every 5 years, as opposed to the game every year studio.
April 20th 2009 the first ever build for GTA V was created. I'm not sure if this is when development officially began, or just the date of the first build. Either way, I doubt there is much difference. They were busy working on TBoGT at that point, having just released TLaD 2 months prior. This was discovered from the Build Log. I will go into detail on this later. However this wasn't discovered until 2014, I just thought it was worth putting here to stamp the timeline.
The earliest rumors for GTA V began on July 26th 2010, with reports of Rockstar researching locations in and around Hollywood. Rockstar declined to comment on this, saying they don't comment on "rumors and speculation". To this day we still don't know if this was legit, or otherwise. However the game did end up being set in Los Santos. So it was either true or coincidentally correct.
Next came the domain name leaks on February 25th 2011. That date might be off by a couple of days, but the original GTA V Leak Topic has it dated to the 25th. (Fun fact, this is the leak and topic where I signed up to GTAForums!) Very GTA sounding website names. After GTA IV introduced the internet to us, it was no surprise to think GTA V would expand on that, and the domain names registered sounded right out of a GTA game. This was proven true, as the websites did appear in game.
On March 8th 2011 more fuel was added to the GTA V fire, when the codenamed "Rush" casting call was leaked online. Like the website, they sounded like something out of a GTA game.
This was further expanded on the 29th of March when Take Two put out a private casting call, further hinting at development on GTA V being well underway.
October 5th 2011 In an Asked & Answered article, 2 users asked about the next GTA, with Rockstar replying with the following
“When are we going to see a new GTA????? #bestgameever” - received via Twitter“When's the new grand theft auto coming out?” - received via Twitter
Big, big shout to all Grand Theft Auto fans worldwide who we know are anxious to hear about what’s next for the franchise but we don’t have any news at this time.All we can say is, right now, we’re focused on our next upcoming releases which are Max Payne 3 as well as L.A. Noire for PC, Red Dead Redemption Game of the Year Edition and Max Payne for mobile devices. When and if we have anything to report regarding the Grand Theft Auto franchise, you know that we’ll do so here at the Newswire or on our Twitter or Facebook.
And then it happened. GTA V was officially announced on October 25th 2011 at 12pm BST, linked below.
https://twitter.com/RockstarGames/status/128788090969001984?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E128788090969001984&ref_url=https%3A%2F%2Fgtaforums.com%2Findex.php%3Fapp%3Dcore%26module%3Dsystem%26controller%3Dembed%26url%3Dhttps%3A%2F%2Ftwitter.com%2FRockstarGames%2Fstatus%2F128788090969001984%3Fs%3D20
This announcement came only 20 days after saying the above on October 5th 2011
This goes to show that Rockstar can say one thing, then surprise us weeks later.
The first trailer then debuted on November 2nd 2011
Everything past this point, until release I feel is not relevant to this discussion. It is more to do with post announce schedules and marketing, and when to expect news or updates or trailers for an already announced major game. If this topic does well, I could add it, or put it in a spoiler box so it's optional detail. Otherwise the next points worth talking about come into play upon release, and where Rockstar go after this.
September 17th 2013 GTA V finally releases. We rejoice.
October 1st 2013, two weeks after the launch of GTA V GTA Online launches.
This is where it gets interesting and complicated. We know now that their next game was Red Dead Redemption 2. However, Rockstar weren't finished with GTA V. Many people claim that Rockstar stopped caring about their fans and gamers, citing images like these
You can actually pinpoint the year Rockstar discovered microtransactions.
Now, I bring these up, as it is important to understand just how Rockstar now operate. Love it or hate it, but GTA Online has allowed Rockstar to not release games as often. Allowing them to work on one game as Rockstar Studios, where they all work together, instead of separate teams, like Rockstar North (GTA) and Rockstar San Diego (RDR) for example. The income from GTA Online has seemingly allowed them to spend 5 years working on Red Dead Redemption 2, perfecting a masterpiece. Allowing them to make the game they wanted, and allowing them to take all the time necessary to innovate and make a living breathing world even more so than GTA V did.
Some time in January 2014 the GTA V Build Log was found. Apparently it was on the game disc, and dedicated fans dug into the files and found it. I bring this up, as it reveals some key interesting details. such as the date of the first GTA V build/when GTA V development began. This is important as we can use this information later to try to work out when they may start their next project.
Throughout 2014 Rockstar were hard at work developing the PC, PS4 & Xbox One versions of the game. I don't know how much work that would be, but they weren't simple upres versions of the game. They included new features and plenty of big enhancements. The PC version was delayed into 2015 for added polish. And leslie Benzies took a sabbatical on September 1st, for 17 months.
The next key detail to note is from January 2016, I think. Leslie Benzies leaves Rockstar North. I feel this is important to note, as it could have delayed a lot of Rockstars plans, as a lot of staff left with him, Rockstar would go on to deal with a lawsuit which could only be an unnecessary distraction. There was a topic here on GTAForums discussing it. Needless to say the whole situation was pretty shady and the details don't really matter too much.
Rockstar had also planned single player DLC for GTA V, multiple datamines suggested 3 packs, as well as Ash735 on Neogaf confirming this. We can take this with a grain of salt, but if it were made up, then it's a pretty dull and uninteresting thing to make up.
They had also promised Heists for GTA Online, which was quickly becoming very popular. I personally believe (And this is where speculation begins) that the SP DLC was the unfortunate victim in all of this. They HAD to get the next gen versions out, as if you're launching an online game, you can't rely on players sticking with old consoles when the next gen consoles launch only 2 months after GTA Online launches. They had to get Heists out, which were promised before the entire game even released. More so than the SP DLC, which was just a closing line on a Newswire article, albeit multiple times. And development on their next game ramping up, going into full production, combined with the restructuring of Rockstar North due to Leslie Benzies leaving... SP DLC may have been an unfortunate victim.
Article 1
Article 2
Article 3
GTA V launches on PS4 & Xbox One on November 18th 2014
PC version launched on April 14th 2015
Rockstar Games are now done with development on GTA V, now solely focusing on GTA Online updates, in terms of Grand Theft Auto
April 3rd 2014 Thanks to @EVOLUT7ON for bringing this to my attention. In a Q&A with DJ Whoo on BallerStatus, he allegedly reveals he will be in the next GTA, which will be in Liberty City again. BallerStatus. And thanks to iNero for his topic.

RDR2 TIMELINE

August 2013 Roger Clark's first day on set, for Red Dead Redemption 2
Roger Clark: "My first day on the project was in August of 2013. With the context of this particular installment, I was the first to come on, apart from Rob and Ben who worked on the previous chapter."
4th September 2014 Rockstar San Diego start hiring for next gen consoles. They allegedly went on a hiring spree for an upcoming project. Which we would later find out to be Red Dead Redemption 2.
December 11th 2014 Actor Jorge Consejo posts a selfie on Instagram, wearing a typical mocap or performance capture suit. However it doesn't match the one used in GTA V
September 2015, [Original Source] Rockstar started hiring for more jobs. They seem to relate to a stealth based game, but so far they haven't released anything that would indicate what they were hired for.
Then the leaks start happening...
November 29th 2015 An ex Rockstar employee hints that RDR2 is their next project. The infamous “Really, Dumbass. Really? Two“ comment by Danny Ross, on Reddit. Archive of actual post
April 13th 2016 the map for RDR 2 leaks on NeoGaf. This was unprecedented. The map for a huge open world Rockstar Games game has never leaked online 6 month before the game was even announced. Link to the map.
October 18th 2016 Rockstar finally announce Red Dead Redemption 2, after teasing in the days leading up to the 18th.
July 27th 2017 Stuntman, Tim Neff's online resume leaks that he worked on RDR2 and GTA VI. He denied involvement in RDR2, but claimed he worked on GTA V, and that it was a mistake. He also had personal instagram photos from Rockstar San Diego, with captions strongly suggesting he was there for work. He denied it, saying it was just a photo taken outside that anyone could take. He quickly removed them. He was not credited in GTA V, but by RDR2's release he is indeed credited in RDR2.
Friday September 29th 2017 A reddit user posted a thread mentioning a recent leak which had been deleted. I do not know the date that it was originally posted. But it was over a year before the game released. And was entirely accurate. these leaks will serve a purpose later on.
December 25th 2017 GTAForums User @Jabalous brings to our Attention the actor Jorge Consejo, his previously mentioned Instagram selfie, and his CV/Resume. Which mentions min being in GTA 6, playing the role "The Mexican" (Featured).
CGI meaning motion capture work, etc.
In April of 2018, I'm not sure of the date, maybe the 18th? The article has since been removed. But I copied the article into a notepad file. Trustedreviews.com published an article based of a memo and some notes about the game. They claimed to have received this information in August 2017, but didn't post it due to fears it was fake. It wasn't until Rockstar released a screenshot that matched one that they had also received that they decided to publish this information, now believing it to be genuine. Here is an image of the text copy of the article (reddit formatting issues)
November 1st 2018 Rockstar sue TrustedReviews for £1M Essentially proving the leak to be true. Although the game itself proves it to be true, it's interesting that Rockstar sued for that much. Or sued at all.
January 6th 2019 Rockstar start hiring for next generation
Rockstar's career opening page - Credit to @el carlitos for that one!
-----------------------------------------------Unconfirmed Speculation-----------------------------------------------
January 30th (Specific date still debatable) Film Florida have guest Leah Sokolowsky on their podcast. She briefly mentions a recent change in her work
Recently as you're aware we've had a change in the types of productions that are coming to our state. So I've also been very fortunate to get a large client that has hired me to arrange basically site tours and visits. It's uh digital media company. And I've signed an NDA so I can't disclose who it is. But they've been exploring various areas of our state, and of other states in the south east. And I've been planning and arranging those visits for their personnel and that's been kind of a very interesting expansion of what I normally do, as well.
Here's the link to that quote.
It's suggested this is Take Two Interactive/Rockstar Games, as a reddit user claimed on October 6th 2019 scouts were looking around his area, and asked for permission to take photographs of the building. Which was later followed up by a photograph of an alledged document/contract as proof on October 8th 2019
-----------------------------------------------End of Unconfirmed Speculation-----------------------------------------------
February 13th 2019 VP of product development Jeronimo Barrera departs Rockstar Games after 20 years. This might not seem anything significant, but it's one of his quotes that I think it very important.
"If I had stayed at Rockstar it would have been more GTAs, more RDRs and less of this other stuff going on out there right now." While that is nothing concrete. It does indicate that Rockstar will be working on Red Dead and GTA for the foreseeable future. That won't surprise many of us, but it's just a little detail that gives us hope that GTA is next, and not another franchise like Bully, L.A. Noire or Max Payne, for example.
April 18th 2019 a former Rockstar India employee has mention of creating vehicles for GTA V and upcoming GTA 6 in his artstation resume Thanks to ApolloThunder's post.
Now those are the most important details I feel. Now I may have missed some other details people might find important. In August of 2017 the stunt actor Tim Neff was involved in a alleged leak for RDR2 & GTA 6. It was quickly 'debunked' Although many believed there were holes in the methods used to debunk it. And his removal of Instagram photos taken at Rockstar San Diego was suspicious to many users. I do not believe it holds enough water to use it as any evidence. But we can use it to speculate.
July 9th 2019 Jorge Consejo likes and quotes a tweet about him being in GTA 6

Now We Use All This Information to Speculate

The first clues we should look for are reports of Rockstar scouting locations. We know from articles and or interviews that Rockstar take thousands of photographs when creating their worlds, so any reports of Rockstar Staff i researching locations should be a very good indication. However, they can be very secretive.
Same goes for Rockstar or Take Two registering domain names or sending out casting calls. So far we've heard nothing of the sort. again, we don't always hear these things. I don't recall hearing anything about casting for RDR2 at any point between 2012 & 2016.
Combined with the fact that Rockstar only just released RDR2 4 months ago. I think it's pretty safe to sat development on their next game hasn't fully begun yet, or will do very soon. If we look back to the build log for GTA V, they created the first build on April 20th 2009. pretty much one year after GTA IV released. By that logic the first build for GTA VI would have been created in September 2014, right? Well, considering they had to work on the next gen and PC versions for so long. I'd wager they started much, much later. We know that these days Rockstar operate as Rockstar Studios, all working together on one game at a time. But if the NeoGaf user is to be believed, pre production for GTA VI began in 2012, which is actually entirely believable. As Rockstar began work on RDR2 almost immediately after RDR1. "In early 2011, Dan began chatting with Rockstar San Diego about how Red Dead Redemption 2 would look and who the characters would be. Late that summer, he says, he had a “broad outline and rough flow of the game defined.” By fall 2012, his team had completed rough scripts for many of the game’s missions and started doing read-throughs on video conference calls with directors of game play, art design, and animation from Rockstar offices around the world. " Source
Now, unlike Red Dead Redemption, Grand Theft Auto is not a game about specific characters, like RDR is with John and Dutch's gang. So It's safe to say after GTA V, the Housers did not sit down and come up with scripts or ideas for GTA 6 revolving around those characters. But never say never. They could use this as an opportunity to bring back Michael Franklin & Trevor, working of some of the ideas for the Story DLC for GTA V, instead of scrapping it entirely. For the first time ever, GTA could be a direct sequel using the same protagonists. This however, I believe to be incredibly unlikely. But I thought it was worth mentioning.
So, they've finished RDR2. What Are Rockstar doing now? I believe they're hard at work on the PC version of the game. Many people don't believe it will release on PC, citing the fact that RDR1 never released on PC as evidence. I don't believe that is fair, as we know RDR1 was a mess, and was in such a bad state that they were lucky to release it at all. Rumours and alleged leaks stated the game was a coded mess, and they weren't willing to go through all the hassle of porting it to PC. We also know PC games typically have a high paracy rate, and Rockstar aren't fond of spending all that development time and cost on such an effort for little reward. Here's a clip of Lazlow talking about releasing their games on PC, and joking wanting to make their money back first. It's from 2010, right before RDR1 released. I think he was making a joke, but hiding the truth in there. Which leads me to believe that RDR2 could come to PC, but in order to make their money on that, also release it on PS5 & the Next Xbox, like they did for GTA V. Considering the gap between GTA V on PS3 & 360 and GTA V on PC (19 months) we could see a similar gap with RDR2 on PC. If that is the case, we could see a PC release in May 2020. At which point next gen consoles would likely have been announced, assuming Sony repeat their February reveal as they did with PS4. Or soon to be revealed at E3 a month later. It's not beyond the realms of possibility that they re release on Next gen with native 4K on PS5, higher frame rates, or other enhanced features. Next gen consoles will be backwards compatible, but if they want to keep RD Online going, a newer version with higher player counts could be a good option.
Speaking of next gen consoles, until specs are set in stone, I don't think Rockstar will announce anything. Dev Kits are allegedly being sent to some developers right now. Sony first party studios are already working on PS5 games. Guerilla, for example. I'd wager Sony's relationship with Rockstar is a good bet to think they have them, too. So, what does this mean?
Well, let's look at when Rockstar announced RDR2. 18th October 2016. 18 months after the PC release of GTA V, 3 years, 1 month after the initial release of GTA V. Lets assume they stick to a similar pattern, both GTA V & RDR2 were announced in October. It could be a good bet for what month to expect an announcement. However, GTA IV was announced in May 2006, with Peter Moore's infamous Tattoo. So...
Now let's look at when Rockstar started hiring for RDR2, which was September 2014. It took them 2 years to announce their next game. And they had the base map planned out within 19 months. We just don't know when the photo of the map was taken, just when it was leaked to the public (april 2016). But we do know Rockstar always start with the world. For GTA V, that discussion started as GTA IV was wrapping up – almost five years ago – although the latest game has been in full production for just three years.
“It comes from the idea first,” Benzies tells us in his office at the studio.
Where is it going to be set is the first question. Then that defines the missions; you’re doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the missions in. Source
I think we can safely say that Rockstar already know where the game will be set, and Aaron Garbut is already hard at work at creating a concept of a map. If he hasn't already.
Based of that information, I'd say Rockstar are hiring for their next game, which will be PS5 and Next Xbox exclusive, Likely to be GTA 6, and will need 2 - 3 years of development before they are able to reveal it with a trailer. Putting the game at a 2021 - 22 reveal, with a 2023 - 24 release. I do believe the upcoming generation, and Rockstars desire to outdo themselves every time will only slow them down. Their games take so long to develop, and I can't see them putting out GTA 6 in the same timeframe as GTA V, from GTA IV. More likely to be similar, if not longer than GTA V to RDR2.

The Leaks

Remember when I said the leaks would serve a purpose later on? I find it highly suspicious that Rockstar had leaks as substantial as they had for RDR2, when they never had anything to that level before. They are usually incredibly watertight. So let's speculate as to why...

The Benz.

Isn't it strange how such a long time influential figure at Rockstar North was fired, and then leaks start popping up for their next game? It's no secret that there was more to his firing that we initially thought. Things went really bad between The Benz and The Housers. I think when he left the company, and many of his staff left, too. A lot of disgruntled employees may has decided to spill the beans on their next game out of spite. The entire game map leaking 6 months before the game was even announced, Epilogue spoilers down to finite details such as building a house or birthing a foal? Way too specific, and that's never happened for a Rockstar game before. I just find that suspicious.
So, why is that relevant to GTA 6? Well, it may end up not being relevant at all. But then I remembered the leak from last year, that stated GTA 6 was set in Vice City. Back then, I didn't believe it at all, as it was way too detailed for a game that wasn't even announced, and wouldn't be announced for at least 2 more years. Likely double that. Plus why did they choose The Know? And an anonymous source is always suspicious. But hey, nobody would be dumb enough to give their actual identity if it were legit.
But then I started thinking a while ago, at how detailed the RDR2 leaks were, and maybe, just maybe the person who tipped off The Know was legit, and the info was based of what was in pre production from 2012 [Unofficial Source]. The more I thought about it, I realized that Vice City, with the concept of crossing the border to South America is a simple enough concept that could have been decided upon during pre production (the world is the first thing they decide, remember?)

Why Vice City

2 reasons why it's starting to feel like a likely location. Reason one, GTA Online. They introduced businesses and gunrunning into GTA Online, and a lot of people enjoy that stuff. Vice City would be a great location to create content around that concept. I don't believe Rockstar would pick a location based on what would make Online popular, but after GTA Online's huge popularity after GTA V, they'd be stupid to ignore it. Reason 2 was the quote Dan Houser gave about not releasing GTA 6 during Trumps presidency. Again, I believe it's taken a little out of context, but it's his words about satirising America is what caught my eye.
"Both intense liberal progression and intense conservatism are both very militant, and very angry. It is scary but it’s also strange, and yet both of them seem occasionally to veer towards the absurd," Houser said. "It’s hard to satirize for those reasons. Some of the stuff you see is straightforwardly beyond satire. It would be out of date within two minutes, everything is changing so fast." Source
Then there was this quote from Leslie Benzies, also covered in The Knows video:
IGN Source
Any chance that Vice City might return in a future GTA?
It is always a possibility. There are a few references to the city in our current-gen GTAs so it is part of that HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980’s is so iconic it would feel strange to revisit the city in a different time period.
exploring grand theft auto vice citys lasting impact on gamer culture with rockstars leslie benzies city cover. Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas, and in that context reimagining Vice City would be very interesting.
So according to Rockstar, albeit someone who is no longer at Rockstar, it would be strange to go back to Vice City in a modern day setting. If you combine that with what Dan Houser said about parodying America today, and how difficult that would be, is it possible that the next game could be set in the past? Again, combining those quotes, with alleged leaks, and the possibility for fun and exciting gameplay and Online experiences... Vice City is an incredibly likely setting.
The only problem is GTA 6 going into pre production in 2012. If the location was decided upon then. It would either be a happy coincidence, or they may have changed the location. Or, it never was Vice City, and this speculation is clever, but ultimately wrong.
One key piece of information is the Neogaf user, who allegedly states that it WON'T be Vice City. Citing that production notes going around when he still worked there stated possible locations and concepts. And that it is likely one of the 4 options listed in the quoted thread.
Small town gta - tight stories, scheduled characters, ridiculous levels of ambience, every home interior modelled. Every building enterable. More realism - if your wanted you are on the run for a while.
Vegas 1970s- CASINO?
Somewhere snowy - chicago/detroit
Mexico City
You have to consider that what they may have decided in 2012 changed, due to the popularity of GTA Online. They could have chosen a smaller, more detailed interactive world. But due to Online, decided they needed a larger world. Or the location wasn't right due to modern politics and ability to satarise, etc.
I do think GTA could return to the past eventually. Sam Houser has an incredible knowledge of pop culture, and is very intelligent. It would work well for them to go back to an older setting for a GTA game again. That isn't proof of that, or even a solid reason for them to do a prior setting. His knowledge can be used in any setting, past or present. But it's an interesting piece of information to think about.
Another possibility is Dan's words were as simple as GTA 6 won't release while Trump is in office, and therefore GTA 6 will be set in the present day, but by then the political climate may have settled down, or they think/hope things will be different by then, and what they choose to parody will be easier. i don't know.

How about Las Venturas?

For the past few months, I've been thinking about the possibility of GTA 6 being set in Las Venturas. It's one of the locations mentioned as a possibility by @Ash_735 It's also a location that would be quite large, although not hugely diverse. However creative freedoms could solve that. If they return to a past setting as theorised. Then Las Venturas in the 70's or 80's could be seen as a pretty cool option. Like a lot of people, I'm a fan of Joe Rogan. Recently he had a guest on his podcast, Bob lazar. Whether you believe him or not is irrelevant. But he tells some interesting stories about working near Area 51, and working on alien UFO's. that really got me thinking... Wouldn't that be a perfect location for Rockstar to have some fun with? GTA V and RDR2 both featured UFO easter Eggs. There was a lot of mysteries tied to Mt. Chiuliad and Fort Zancudo. Can you imagine Area 69 returning, and what Rockstar may do with that? Now I fully understand that saying they may do a certain location, based of nothing other than easter eggs is a bit silly, but what else do we have? However, it does tie in with the notes (Vegas 1970's Casino?). Before RDR2 we never believed Rockstar would create a game, and build of a previous games map. After RDR2, we now know it's possible. I'm still not convinced they'd do it with GTA, as the GTA series is always an island, whereas RDR1 was a landlocked location. However, it is possible, however unlikely that they could build of Southern San Andreas and go east to Las venturas.
submitted by nitelytroll to GTA6 [link] [comments]

505 books to read in quarantine for people who are bored af

(Sorry for spelling mistakes)
The Hunger Games by Suzanne Collins
The Hitchhiker’s Guide to the Galaxy by Douglas Adams
Night by Elie Wiesel
Crime and Punishment by Fyodor Dostoevsky
The Living Mountain by Nan Shepherd
1984 by George Orwell
Flowers for Algernon by Daniel Keyes
The Count of Monte Cristo by Alexandre Dumas
The Green Mile by Stephen King
The Odyssey by Homer
Holes by Louis Sachar
Lord of the Flies by William Golding
The Woman in White by Wilkie Collins
The Bell Jar by Sylvia Plath
The Bean Trees by Barbara Kingsolver
Man’s Search for Meaning by Victor E. Frankel
Little Women by Louisa May Alcott
The Outsiders by S.E. Hinton
Number the Stars by Lois Lowry
The Stand by Stephen King
The Handmaid’s Tale by Margaret Atwood
American Gods by Neil Gaiman
Kushiel’s Dart by Jacqueline Carey
Alice in Wonderland by Lewis Carroll
To Kill a Mockingbird by Harper Lee
The Divine Comedy by Dante
Meditations by Marcus Aurelius
Red Storm Rising by Tom Clancy
Animal Farm by George Orwell
Anna Karenina by Leo Tolstoy
The Gift of Fear by Gavin de Becker
Fahrenheit 451 by Ray Bradbury
The Road by Cormac McCarthy
No Country for Old Men by Cormac McCarthy
The Autobiography of Malcolm X by Alex Haley
The Hound of the Baskervilles by Sir Arthur Conan Doyle
The Great Gatsby by F. Scott Fitzgerald
Pet Sematary by Stephen King
Frankenstein by Mary Shelley
Where the Sidewalk Ends by Shel Silverstein
The Long Walk by Richard Bachman
Democracy in America by Alexis de Tocqueville
The Jungle by Upton Sinclair
A Brief History of Time by Stephen Hawking
The Alchemist by Paulo Coelho
The Heart is a Lonely Hunter by Carson McCullers
How to Win Friends and Influence People by Dale Carnegie
The Stranger by Albert Camus
What If? By Randall Monroe
The Grapes of Wrath by John Steinbeck
100 Years of Solitude by Garcia Marquez
Slaughterhouse-Five by Kurt Vonnegut
Behold the Man by Michael Moorcock
11/22/63 by Stephen King
Brave New World by Aldous Huxley
The Giver by Lois Lowry
Harry Potter and the Sorcerer’s Stone by J.K. Rowling
The Hobbit by J.R.R. Tolkien
Factfulness by Hans Rosling
Johnny Got His Gun by Dalton Trumbo
Fugitive Pieces by Anne Michaels
A Prayer for Owen Meany by John Irving
The Life of Pi by Yann Martel
The Lord of the Rings by J.R.R. Tolkien
East of Eden by John Steinbeck
Between the World and Me by Ta-Nahisi Coates
A Child Called It by Dave Pelzer
Hamlet by William Shakespeare
The Catcher in the Rye by J.D. Salinger
The Giving Tree by Shel Silverstein
The Bible
The Choice by Edith Eder
Notes from the Underground by Fyodor Dostoevsky
Phantastes by George MacDonald
Macbeth by William Shakespeare
A Christmas Carol by Charles Dickens
On Liberty by John Mill
Wealth of Nations by Adam Smith
The Canterbury Tales by Geoffrey Chaucer
Don Quixote by Miguel de Cervantes
Diary of a Young Girl by Anne Frank
The Once and Future King by T.H. White
Dracula by Bram Stoker
The Journals of Lewis and Clark
The Federalist Papers by Alexander Hamilton, James Madison, and John Jay
The Art of War by Sun Tzu
The 48 Laws of Power by Robert Greene
The 33 Strategies of War by Robert Greene
Stuart Little by E.B. White
Little House in the Big Woods by Laura Ingalls Wilder
Anne of Green Gables by Lucy Maud Montgomery
A Time to Kill by John Grisham
The Pearl by John Steinbeck
Confessions by Kanae Minato
Rain on Me by Jack Pierce and Lotus Token
Took by Mary Downing Hahn
The Unwanted by Kien Nguyen
The Long Exile by Melanie McGrath
John Dies at the End by David Wong
Tuesdays with Morrie by Mitch Albom
The Kite Runner by Khaled Hosseini
The Joy Luck Club by Amy Tan
The Lovely Bones by Alice Sebold
Dune by Frank Herbert
Catch-22 by Joseph Heller
Fear and Loathing in Las Vegas by Hunter S. Thompson
Emma by Jane Austen
Moby Dick by Herman Melville
Cat’s Cradle by Kurt Vonnegut
Rebecca by Daphne du Maurier
The Red Badge of Courage by Stephen Crane
Vertigo by W.G. Sebald
Oryx and Crake by Margaret Atwood
Revolutionary Road by Richard Yates
The Sun Also Rises by Ernest Hemingway
Zen and the Art of Motorcycle Maintenance by Robert M. Pirsig
Jerusalem by Alan Moore
It by Stephen King
The Dinner by Herman Koch
The Metamorphosis by Frank Kafka
Cloud Atlas by David Mitchell
The Picture of Dorian Gray by Oscar Wilde
A Portrait of the Artist as a Young Man by James Joyce
The Invisible Man by H.G. Wells
Infinite Jest by David Foster Wallace
Lolita by Vladimir Nabokov
Good Omens by Terry Pratchett and Neil Gaiman
The Magic Kingdom by Stanley Elkin
The Adventures of Tom Sawyer by Mark Twain
Romeo and Juliet by William Shakespeare
Wuthering Heights by Emily Brontë
And Then There Were None by Agatha Christie
You by Caroline Kepnes
The Test by Sylvain Neuvel
Robinson Crusoe by Daniel Dafoe
Great Expectations by Charles Dickens
The Old Man and the Sea by Ernest Hemingway
The Haunting of Hill House by Shirley Jackson
Ulysses by James Joyce
The Call of the Wild by Jack London
Julius Caesar by William Shakespeare
Treasure Island by Robert Louis Stevenson
The Goldfinch by Donna Tartt
The Adventures of Huckleberry Finn by Mark Twain
Around the World in 80 Days by Jules Verne
Carrie by Stephen King
Peter Pan by J.M. Barrie
Do Androids Dream of Electric Sheep? By Phillip K. Dick
Jane Eyre by Charlotte Brontë
Naked Lunch by William S. Burroughs
The Martian by Andy Weir
The Color Purple by Alice Walker
The Man in the High Castle by Phillip K. Dick
Something Wicked This Way Comes by Ray Bradbury
To the Lighthouse by Virginia Woolf
Doctor Zhivago by Boris Pasternak
The Three Musketeers by Alexandre Dumas
Watership Down by Richard Adams
Murder on the Orient Express by Agatha Christie
Madame Bovary by Gustave Flaubert
The Phantom of the Opera by Gaston Lacroux
King Lear by William Shakespeare
The Scarlet Letter by Nathaniel Hawthorne
Oliver Twist by Charles Dickens
The Communist Manifesto by Karl Marx and Friedrich Engels
The Idiot by Fyodor Dostoevsky
As I Lay Dying by William Faulkner
War of the Worlds by H.G. Wells
American Psycho by Bret Easton Ellis
The Mysterious Island by Jules Verne
The Brothers Karamazov by Fyodor Dostoevsky
Pride and Prejudice by Jane Austen
A Tale of Two Cities by Charles Dickens
Les Miserables by Víctor Hugo
The Exorcist by William Peter Blatty
Misery by Stephen King
The Stepford Wives by Ira Gaines
Murphy by Samuel Beckett
The Girls by Lori Lansens
Little Fires Everywhere by Celeste Ng
The 7 ½ Deaths of Evelyn Hardcastle by Stuart Turton
The Time Traveler’s Wife by Audrey Niffenegger
One Flew Over The Cuckoo’s Nest by Ken Kesey
Big Little Lies by Liane Moriarty
Wicked by Gregory Maguire
127 Hours: Between a Rock and a Hard Place by Aron Ralston
Breakfast of Champions by Kurt Vonnegut
The Phantom Tollbooth by Norton Juster
Room by Emma Donoghue
Pale Blue Dot by Carl Sagan
The Tempest by William Shakespeare
A Clockwork Orange by Anthony Burgess
Battle Royale by Koushun Takami
The Woman in the Window by A.J. Finn
We Have Always Lived in the Castle by Shirley Jackson
The Book Thief by Markus Zusak
Ender’s Game by Orson Scott Card
Sense and Sensibility by Jane Austen
Howl’s Moving Castle by Dianna Wynne Jones
The Tattooist of Auschwitz by Heather Morris
Fight Club by Chuck Palahniuk
Ready Player One by Ernest Cline
The Sun is Also a Star by Nicola Yoon
Galápagos by Kurt Vonnegut
The Shining by Stephen King
Uncle Tom’s Cabin by Harriet Beecher Stowe
The Iliad by Homer
Mrs. Dalloway by Virginia Woolf
For Whom the Bell Tolls by Ernest Hemingway
World War Z by Max Brooks
Becoming by Michelle Obama
The Martian Chronicles by Ray Bradbury
The Autobiography of Benjamin Franklin
A Walk in the Woods by Bill Bryson
The Invention of Hugo Cabret by Brian Selznick
Jurassic Park by Michael Crichton
The Perks of Being a Wallflower by Stephen Chbosky
Island of the Blue Dolphins by Scott O’Dell
All Quiet on the Western Front by Erich Maria Remarque
Esperanza Rising by Pam Muñoz Ryan
Madame Curie by Eve Curie
The Last Lecture by Randy Pausch
The Foundation by Isaac Kasimov
A Man Called Ove by Fredrick Backman
Where the Red Fern Grows by Wilson Rawls
The Bridge to Terabithia by Katherine Paterson
Tarzan of the Apes by Edgar Rice Burroughs
Matilda by Roald Dahl
The Glass Castle by Jeannette Wells
Percy Jackson and the Lightning Thief by Rick Riordan
Gone Girl by Gillian Flynn
The Curious Incident of the Dog in the Night-time by Mark Haddon
Looking for Alaska by John Green
Paper Towns by John Green
Gangster Redemption by Larry Lawton
Catch Me if You Can by Frank Abagnale
Coraline by Neil Gaiman
Beloved by Toni Morrison
Cinder by Marissa Meyer
The Water Dancer by Ta-Nehisi Coates
The Sun Does Shine by Anthony Ray Hinton
An American Marriage by Tayari Jones
The Underground Railroad by Carson Whitehead
The Invention of Wings by Sue Monk Kidd
Wild by Cheryl Strayed
Love in the Time of Cholera by Gabriel García Márquez
Light in August by William Faulkner
The Good Earth by Pearl S. Buck
Cry, the Beloved Country by Alan Paton
Sula by Toni Morrison
Fall On Your Knees by Ann-Marie MacDonald
House of Sand and Fog by Andre Dubus III
Drowning Ruth by Christina Schwarz
A Map of the World by Jane Hamilton
The Time Machine by H.G. Wells
Midwives by Chris Bohjalian
A Lesson Before Dying by Ernest J. Gaines
The Rapture of Canaan by Sheri Reynolds
Charlotte’s Web by E.B. White
Outlander by Diana Gabaldon
Crazy Rich Asians by Kevin Kwan
Anna and the French Kiss by Stephanie Perkins
The Fault in Our Stars by John Green
Cane by Jean Troomer
Divergent by Veronica Roth
The Maze Runner by James Dashner
Never Let Me Go by Kazuo Ishiguro
A Song of Ice and Fire by George R.R. Martin
Stargirl by Jerry Spinelli
The Hate U Give by Angie Thomas
Simon vs. the Homo Sapiens Agenda by Becky Albertalli
Diary of a Wimpy Kid by Jeff Kinney
The Lion, the Witch, And the Wardrobe by C.S. Lewis
Gone with the Wind by Margaret Mitchell
The Hunchback of Notre Dame by Víctor Hugo
Because of Winn-Dixie by Kate DiCamillo
The Subtle Art of Not Giving a Fuck by Mark Manson
The Five Love Languages by Gary Chapman
You Are a Badass by Jen Sincero
Watchmen by Alan Moore
Maus by Art Speigelman
The Little Prince by Antoine de Saint-Exupéry
Interview With the Vampire by Anne Rice
The Poisonwood Bible by Barbara Kingsolver
The Strange Case of Dr. Jekyll and Mr. Hyde by Robert Louis Stevenson
The Godfather by Mario Puzo
Breakfast at Tiffany’s by Truman Capote
The Arabian Nights
The Trial by Frank Kafka
On the Road by Jack Kerouac
Pippi Longstocking by Astrid Lindgren
Tess of the D'Urbervilles by Thomas Hardy
I Know Why the Caged Bird Sings by Maya Angelou
Journey to the Centre of the Earth by Jules Verne
Aesop’s Fables
Middlemarch by George Eliot
I, Robot by Isaac Asimov
Schindler’s List by Thomas Keneally
The Fall of the House of Usher by Edgar Allan Poe
The Children of Men by P.D. James
Vanity Fair by William Makepeace Thackeray
2001: A Space Odyssey by Arthur C. Clarke
Trainspotting by Irvine Walsh
1Q84 by Haruki Murakami
The Island of Dr. Moreau by H.G. Wells
The Turn of the Screw by Henry James
Blood Meridian by Cormac McCarthy
At the Mountains of Madness by H.P. Lovecraft
Dr. No by Ian Fleming
The 39 Steps by John Buchan
Gravity’s Rainbow by Thomas Pynchon
The Satanic Verses by Salman Rushdie
Nicholas Nickleby by Charles Dickens
The Maltese Falcon by Dashiell Hammett
Black Dahlia by James Ellroy
Fifty Shades of Gray by E.L. James
Casino Royale by Ian Fleming
Go Tell It on the Mountain by James Baldwin
The Crying of Lot 49 by Thomas Pynchon
The Tale of Genji by Murasaki Shikibu
Death in Venice by Thomas Mann
One of Us is Lying by Karen McManus
Kidnapped by Robert Louis Stevenson
A Wrinkle in Time by Madeleine L’Engle
Night and Day by Virginia Woolf
The Third Man by Graham Greene
Requiem for a Dream by Hubert Selby Jr.
God Bless You, Mr. Rosewater by Kurt Vonnegut
Who Moved My Cheese? By Spencer Johnson
Utopia by Thomas Moore
The Tin Drum by Gunter Grass
The Eye of the World by Robert Jordan
Trust Me by Lesley Pearce
Gone by Michael Grant
The House of Leaves by Mark Z. Danielewski
The God of Small Things by Arundhati Roy
God is Dead by Ron Currie Jr.
Hatchet by Gary Paulsen
Mein Kampf by Adolf Hitler
We by Yevgeny Zamyatin
13 Reasons Why by Brian Yorkey
The Five People You Meet in Heaven by Mitch Albom
Heart of Darkness by Joseph Conrad
The Night Circus by Erin Morgenstern
The Name of This Book is Secret by Pseudonymous Bosch
The Bad Beginning by Lemony Snicket
A Little History of the World by Ernst Gombrich
The First Fifteen Lives of Harry August by Claire North
The Princess Bride by William Goldman
At the Earth’s Core by Edgar Rice Burroughs
The Seventh Day by Yu Hua
Firefly Lane by Kristin Hannah
The Murder of Roger Ackroyd by Agatha Christie
Siddhartha by Hermann Hesse
The Things They Carried by Tim O’Brien
Invisible Man by Ralph Ellison
The 100 Year Old Man Who Climbed Out a Window and Disappeared by Jonas Jonasson
Prisoner B-3087 by Alan Gratz
Two Boys Kissing by David Levithan
Twilight by Stephenie Meyer
The Wind in the Willows by Kenneth Grahame
The Killer Inside Me by Jim Thompson
Salt, Sugar, and Fat: How the Food Giants Hooked Us by Michael Moss
The Man Who Owned Vermont by Bret Lott
Lamb by Christopher Moore
Extremely Loud And Incredibly Close by Jonathon Safran Foer
Doctor Doolittle by Hugh Lofting
The Wonderful Wizard of Oz by L. Frank Baum
What Katy Did by Susan Coolidge
Black Beauty by Anna Sewell
Heidi by Johanna Spyri
The Secret Garden by Frances Hodgson Burnett
The Boxcar Children by Gertrude Chandler Warner
Gulliver’s Travels by Johnathon Swift
The Legend of Sleepy Hollow by Washington Irving
Beowulf by J. Lesslie Hall
A Study in Scarlet by Sir Arthur Conan Doyle
Common Sense by Thomas Paine
Up From Slavery by Booker T. Washington
Anthem by Ayn Rand
Northanger Abbey by Jane Austen
Pretty Little Liars by Sara Shepherd
Twelve Years a Slave by Solomon Northup
The Story of My Life by Helen Keller
The Mysterious Affair at Styles by Agatha Christie
This Side of Paradise by F. Scott Fitzgerald
Dubliners by James Joyce
White Fang by Jack London
Roots by Alex Haley
Ivanhoe by Walter Scott
A Midsummer Night’s Dream by William Shakespeare
Othello by William Shakespeare
From the Earth to the Moon by Jules Verne
The Wendigo by Algernon Blackwood
Their Eyes Were Watching God by Zora Neale Hurston
Death of a Salesman by Arthur Miller
The Crucible by Arthur Miller
A Raisin in the Sun by Lorraine Hansberry
The Glass Menagerie by Tennessee Williams
The Importance of Being Earnest by Oscar Wilde
Waiting for Godot by Samuel Beckett
Magna Carta by John, King of England and Stephen Langton
The U.S. Declaration of Independence by Thomas Jefferson, Benjamin Franklin, John Adams, Roger Sherman, and Robert R. Livingston
The U.S. Constitution by James Madison
The Articles of Confederation by John Dickinson
The Emancipation Proclamation by Abraham Lincoln
The Koran
The Torah
His Dark Materials by Phillip Pullman
Birdsong by Sebastian Faulks
Bleak House by Charles Dickens
Brideshead Revisited by Evelyn Waugh
David Copperfield by Charles Dickens
Persuasion by Jane Austen
Winnie the Pooh by A.A. Milne
Memoirs of a Geisha by Arthur Golden
The Da Vinci Code by Dan Brown
Atonement by Ian McEwan
A Suitable Boy by Vikram Seth
The Secret History by Donna Tartt
Jude the Obscure by Thomas Hardy
Bridget Jones’ Diary by Helen Fielding
Swallows and Amazons by Arthur Ransome
A Confederacy of Dunces by John Kennedy Toole
A Town Like Alice by Nevil Shute
Charlie and the Chocolate Factory by Roald Dahl
James and the Giant Peach by Roald Dahl
The Girl with the Dragon Tattoo by Steig Larsson
The Help by Kathryn Stockett
The Girl on the Train by Paula Hawkins
Eragon by Christopher Paolini
The Notebook by Nicholas Sparks
My Sister’s Keeper by Jodi Picoult
Miss Peregrine’s Home for Peculiar Children by Ransom Riggs
The Host by Stephanie Meyer
Eleanor & Park by Rainbow Rowell
The Devil Wears Prada by Lauren Weinberger
If I Stay by Gayle Forman
Freakonomics by Steven Levitt and Stephen Dubner
Wonder by R.J. Palacio
The Pillars of the Earth by Ken Follett
The Sisterhood of the Traveling Pants by Ann Brashares
Sharp Objects by Gillian Flynn
Green Eggs and Ham by Dr. Seuss
How the Grinch Stole Christmas! By Dr. Seuss
The Cat in the Hat by Dr. Seuss
Uglies by Scott Westerfield
Educated by Tara Westover
Dear John by Nicholas Sparks
The Shack by William P. Young
The Gunslinger by Stephen King
Artemis Fowl by Eoin Colfer
The Boy in the Striped Pajamas by John Boyne
Where’d You Go, Bernadette? By Maria Semple
Marley & Me by John Grogan
An Abundance of Katherines by John Green
To All the Boys I’ve Ever Loved Before by Jenny Han
Ella Enchanted by Gail Carson Levine
A Tree Grows in Brooklyn by Betty Smith
The Very Hungry Caterpillar by Eric Carle
I Am Malala by Malala Yousafazi
The 5th Wave by Rick Yancey
Atlas Shrugged by Ayn Rand
The BFG by Roald Dahl
Rosemary’s Baby by Ira Gaines
Everything, Everything by Nicola Yoon
Oh, the Places You’ll Go! By Dr. Seuss
I am Number Four by Pittacus Lore
The Witches by Roald Dahl
Still Alice by Lisa Genova
Goodnight Moon by Margaret Wise Brown
1st to Die by James Patterson
Before I Fall by Lauren Oliver
Heaven is for Real by Todd Burpo
The Lorax by Dr. Seuss
Turtles All the Way Down by John Green
A Streetcar Named Desire by Tennessee Williams
V For Vendetta by Alan Moore and David Lloyd
The Life-Changing Magic of Tidying Up by Marie Kondo
Under the Dome by Stephen King
If You Give a Mouse a Cookie by Laura Numeroff
Killing Floor by Lee Child
The Princess Diaries by Meg Cabot
The Brief, Wondrous Life of Oscar Wao by Junot Díaz
A Gentleman in Moscow by Amor Towles
The Virgin Suicides by Jeffrey Eugenides
The Master and Margarita by Mikhail Bulgakov
The Absolutely True DIary of a Part-Time Indian by Sherman Alexie
Tuck Everlasting by Natalie Babbitt
Cujo by Stephen King
Midnight in the Garden of Good and Evil by John Berendt
Much Ado About Nothing by William Shakespeare
The Polar Express by Chris Van Allsburg
The World According to Garp by John Irving
Batman: Year One by Frank Miller and David Mazzucchelli
Left Behind by Tim LaHaye and Jerry B. Jenkins
The Tale of Peter Rabbit by Beatrix Potter
Christine by Stephen King
Madeline by Ludwig Bemelmans
20,000 Leagues Under the Sea by Jules Verne
Are You There God? It’s Me, Margaret by Judy Blume
From the Mixed Up Files of Ms. Basil E. Frankweiler by E.L. Konigsburg
Patriot Games by Tom Clancy
Death Note by Takeshi Obata and Tsugumi Ohba
Orange is the New Black by Piper Kerman
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old las vegas casino map video

If you’re looking for the best spots in Sin City to get a taste of that old-school Vegas vibe, downtown Las Vegas is the place to be. Here are some nostalgic “Old Vegas” sights and attractions to check out in downtown: 1. Golden Gate Hotel & Casino Las Vegas Sun - History Casino Map. February 9, 2021 . February 9, 2021 Currently: ° Complete forecast News; Business; Sports; Politics; Opinion; Entertainment ... Historical Las Vegas Strip Casino Map. Last updated: May 12, 2007 This is a map of existing, former, and future casino sites on the Las Vegas Strip. This map is partially, but not exactly, to scale. Key: Black text labels streets. Green text labels currently operating casinos. Red text labels casinos no longer open for business. Old Las Vegas is actually downtown Las Vegas—they are one and the same. Located a few miles north of the Las Vegas Strip, old downtown Las Vegas is the original townsite of the city that was founded in 1905. Las Vegas Maps – 2020 3D Strip Map Easily navigate the Las Vegas strip and explore all the massive casino and hotel resorts with the various downloadable 2019 Vegas maps below. Las Vegas 3D Strip Map of Hotels and Casinos Las Vegas Casino Map - The Strip Click each casino for more details Gambling was legalized in Las Vegas in 1931, but large-scale construction of casinos did not begin until after World War 2, and for many years they were dominated by individual property holders, often with Mafia connections. Old maps of Las Vegas on Old Maps Online. Discover the past of Las Vegas on historical maps. Historical Map of Las Vegas Strip Hotels & Casinos. Current Property The Past; ālon: Plaza Las Vegas ... Crown Las Vegas Wet N Wild (dirt patch near old Landmark) Clarion Greek Isles Debbie Reynolds ... Vegas Casino Maps. Las Vegas Strip Downtown Fremont St. Primm / Jean Strip History. Sign Up About Us Contact Us Historical Las Vegas Downtown Casino Map. Last updated: May 15, 2007 This is a map of existing, former, and if there ever are any, future casino sites in downtown Las Vegas. This map is partially, but not exactly, to scale. This map is basically a downtown version of the Historical Las Vegas Strip Casino Map. Old maps of Las Vegas on Old Maps Online. Discover the past of Las Vegas on historical maps. Old maps of Las Vegas on Old Maps Online. Old maps of Las Vegas ... Land Classification Map Of Part Of Central New Mexico. 1 : 253440 Wheeler, G.M. Santa Fe 1 : 250000. Santa Fe 1 : 250000. Santa Fe 1 : 250000. Santa Fe 1 : 250000. Santa Fe

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old las vegas casino map

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