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Official Cayo Perico Heist DLC Megathread!

NEW TRAILER RELEASED ON DECEMBER 9TH!

Well, it's here, the official, full length trailer for the new DLC.
Link to Newswire post.
" Cayo Perico is not only the nerve center of El Rubio’s drug empire, but the island also plays host to his other great love: marathon dance parties on golden beaches, where everyone from jetsetters and heiresses to legendary music producers gather to rave until the sun comes up.
But away from the beach’s earthly delights lies an untold fortune in art, gold and drug money, scattered across the island. It’s the score of a lifetime for those who can find a way in.
The Cayo Perico Heist is the biggest GTA Online adventure ever and will be available on December 15th. Stay tuned for more details, and check out the lineup for The Music Locker, Los Santos’ hottest new underground club that’s opening soon."

Information released on new radio stations and artists on December 10th!

Link to Newswire post
"Alongside the grand opening of The Music Locker and its new slate of resident DJs, GTA Online’s musical universe further expands at the launch of The Cayo Perico Heist with the addition of three new radio stations, as well as brand new mixes arriving on hit stations FlyLo FM and Worldwide FM, for a whopping total of over 250 new tracks, making this the biggest ever musical update to GTA Online."

Link to Discussion Thread on the New Dance Club

Link to the Tweet
Link to Newswire Article

We will be restricting all discussions of this DLC here, so as not to flood the sub with repetitive posts.

Other important links:
Weekly Simple Question Thread
Weekly Update Thread
Wiki Guide Writers Needed!
NEW:
Upcoming Crew Event on December 15th!
Upcoming Charity Event!

Important information about gtaonline on the Cayo Perico DLC release day.

On December 15th we will be locking the sub, and all posts will have to be manually approved by the moderators. The reason is to control the flood of posts regarding the new DLC.
We will have a new Megathread up that morning for posts regarding the DLC, and most posts regarding the new DLC will be removed and directed to the Megathread.
The Megathread will be regularly updated throughout the morning of the DLC release with links to official information, and any important info on the DLC that comes out, like when the update is live for each platform, the payouts, vehicles, costs, etc... and may have a sticky post dedicated solely to the cost of the new vehicles, properties, etc...
Expect the lock-down of the sub to happen around, or slightly before, 5AM EST on the 15th.
We expect there to be hundreds of posts or more per hour that morning, so it may take the mods a bit of time to go through and approve posts that aren't DLC related, so we ask for some patience that day.


submitted by PapaXan to gtaonline [link] [comments]

Part 2 of the 4chan GTAVI AMA with new details

Decided to make another post as the "leaker" allegedly had another AMA on 4chan (taken down again) where he clarified a few things that were misinterpreted and also decided to reveal more things about the game. I decided to clarify a few things about my last post as well as some people seem confused about a few details that I mentioned.
Credits to u/Elena_xoxo for bringing the second AMA to light in a post in the GTA6 subreddit and also u/roughpreference991 for the screenshots of the AMA. The archived version of the first AMA can be found here. Again, take it with a huge grain of salt because of it being a 4chan leak and no way to know if both the AMAs are done by the same person.
This time around the leaker comes with a bolder claim about the credibility that they have been working at R* since 2004 and is primarily a developer. The leaker claims that they know the staff in every area of the dev team. The leaker mentions multiple times to capture the thread and 99% of it will be confirmed "sooner than you think"(Of course, this does not prove shit but could be interesting in retrospect).
Now to jump into the details of the second AMA:
Again I can't stress enough to take all of this with a huge grain of salt as a lot of details could easily be educated guesses, there is no way to even know if both the AMAs were done by the same person and the credibility itself but had to compile it for my Reddit peeps.
I also wanted to clarify a few things from my last post as well:
submitted by meetsejpal to GamingLeaksAndRumours [link] [comments]

Part 2 of the 4chan GTAVI AMA with new details

Decided to make another post as the "leaker" allegedly had another AMA on 4chan (taken down again) where he clarified a few things that were misinterpreted and also decided to reveal more things about the game. I decided to clarify a few things about my last post as well as some people seem confused about a few details that I mentioned.
Credits to u/Elena_xoxo for bringing the second AMA to light in a post in this subreddit and also u/roughpreference991 for the screenshots of the AMA. The archived version of the first AMA can be found here. Again, take it with a huge grain of salt because of it being a 4chan leak and no way to know if both the AMAs are done by the same person.
This time around the leaker comes with a bolder claim about the credibility that they have been working at R* since 2004 and is primarily a developer. The leaker claims that they know the staff in every area of the dev team. The leaker mentions multiple times to capture the thread and 99% of it will be confirmed "sooner than you think"(Of course, this does not prove shit but could be interesting in retrospect).
Now to jump into the details of the second AMA:
Again I can't stress enough to take all of this with a huge grain of salt as a lot of details could easily be educated guesses, there is no way to even know if both the AMAs were done by the same person and the credibility itself but had to compile it for my Reddit peeps.
I also wanted to clarify a few things from my last post as well:
submitted by meetsejpal to GTA6 [link] [comments]

There's nothing like GTA: Online, for better and for worse

The promise of Grand Theft Auto: Online is an intoxicating one. GTAV’s world remains one of, if not the most remarkable in gaming history, and the idea that you and a group of friends can team up and wreak havoc upon that world seems too good to be true.
To some extent, it is too good to be true. GTAO suffers from a myriad of technical issues and limitations, including ridiculous loading times, crashes, game-breaking glitches, and terrible anti-cheat. It’s like a complicated, unwieldy machine with hundreds of unseen components. If it fails, your only two options are to start from scratch, or give up.
But when it all comes together, when you finally find your friends after five minutes of loading screens and ten minutes of yelling at each other on Discord to “go here”, the experience is unparalleled. The first few hours we spent roaming the world were violent co-op magic, like a depraved, extravagant Scorcese montage with a body count that would turn eyes at the ICJ. We did missions, did drugs, blew things up, got haircuts, bought clothes, bought cars, stole cars, shot police, shot pedestrians, and of course, shot each other. Being homebound due to Covid, our at-first daily, then weekly GTA sessions kept us connected, the first time a game had done so since our short-lived Minecraft phase in March of last year.
But yesterday, as we failed the same section of the Diamond Casino Heist for about the twentieth time, one of my friends broke the silence. “Is anyone having fun?”
Several months ago, I posted a rant on this subreddit about the singleplayer, bemoaning its weak story, poor gunplay, unnoticeable progression, and surprisingly empty open-world. I stand by what I wrote, perhaps even more so now that I see how much more compelling GTAV could have been if it had included online’s heists, vehicles, and properties as DLC.
That said, online is not without fault. While there’s a massive catalogue of things to buy, the grinding necessary to purchase these things is awful, making even Cookie Clicker feel productive. GamesRadar says the Heists, which themselves require expensive properties and a substantial initial investment to initiate, net you about 400k an hour, which isn’t all that much considering how much vehicles and properties cost.
We realized early on that the disparity between GTAO’s prices and its payouts was a manufactured pain point, the remedy being the game’s overpriced Shark Cards. Rather than dig out our wallets, we abided by GTA’s longstanding moral tradition and hacked ourselves enough money to buy every car, every property, and every weapon in the game. But even without the grind to worry about, GTAO had no qualms with wasting our time. The loading screens are the most obvious example of this, but these are, I believe, unavoidable given the scope of what you’re loading into. Where it’s less forgivable is in the tedious minutiae and the absence of systems that should be present.
The more we played, the more frustrated I became. Why can I only fast travel to my properties as a CEO? Why can’t I claim all destroyed vehicles at once? Why can’t I skip these stupidly long cutscenes? Why do I have to wait to spawn in a vehicle? In a way, it makes the same mistake as its singleplayer counterpart. Though it has incredible setpieces that you won’t find in any other game, the vast majority of your time is spent preparing for them.
I don’t believe games should have infinite longevity, so I don’t fault GTAO for losing its sheen after eighty-some hours. Overall, I had a good time. Tearing through hordes of cops in a pink Insurgent. The terrific Pacific Standard Heist. Getting picked up by my friend in a disgusting anime car that he claimed wasn’t his. Being repeatedly stalked and kidnapped over the course of several weeks by a hacker named “JOE BIDEN” who’d drive me around the map at light speed and drop boats on my head as I’d try to flee. And above all, having the opportunity to hang out with my friends during a pandemic. These are all experiences I’ll remember.
The hours I spent in loading screens, driving from one side of the map to the other for the hundredth time, and listening to Lester talk about skinny dipping? I’ll remember those too, though nowhere near as fondly.
submitted by fresh6669 to patientgamers [link] [comments]

Unpopular opinion: Online should be advanced to 1911-1914

Unpopular opinion: Online should be advanced to 1911-1914
Okay, we are done with clickbait title and can start to talk now. Soo, why would I think that online needs to be advanced? Short answer Mexico, Buildings, Economy, and longer answer well, its more complicated.
First of all I think it would be really wise for Rockstar and TakeTwo to release Red Dead Redemption 1 Remake on RDR2 engine, most of the work with New Austin and Blackwater area are already done, its all just needs a bit refreshing( Well, in terms of tumbleweed more like a burial ), It could be done as standalone or as big DLC to RDR2 ( Specially since a lot of people asking for a remake, also PC never got first game ). This way we would get a RDR Online that's " up to date " with a Remake and will utilize complete RDR world map. Also as a bonus RDR map of 1911-1914 map has more buildings and most importantly ranches. Lets be honest, they would never add new ranches to 1898 map, just for them " magically " go out of existence in 1899 map and 1907 epilogue. ( Even GTA did not do that and advanced their timeline up to date with all new content updates ).
Few examples of added buildings in epilogue 1907 ( Credit to Noru122 yt channel )
https://preview.redd.it/vure1iqjgnb61.png?width=1267&format=png&auto=webp&s=0c0115259124eb137d4bb8f1090229dc4c35df76
https://preview.redd.it/haxpqbopgnb61.png?width=1262&format=png&auto=webp&s=de4d58b6447356c29a72821d8ac927be5ba2d69f
https://preview.redd.it/m33kg1zxgnb61.png?width=1265&format=png&auto=webp&s=68181b338e625a7900b15d3aa2960eef8ebfee4f
With bunch of small houses, changes within whole map. Doubt all of that should be " ignored " and not used by players.
Lets now speak of heists, bunch of people at least. Well, lets think from TakeTwo perspective, why would you add heists if your players are not spending their money/gold? Look, there nothing expensive to buy, a lot of players are sitting on hundreds of thousands of cash, hundreds of gold even now. How they gonna encourage people to buy gold bars if they have a stockpile now? ( Yes, all these nerfs to income for cash and gold are directly were aimed at new players ) And for old players, how we gonna be asked spend them? What they gonna add? A pair of jeans for 5000 dollars? An horse for 300 gold? Or its going to be like in GTA Online, where car performs same way as old car for 20-50k but now costs 1-2 million. They need bigger window for implementation of content, " cage " of being set 1 year before singleplayer is choking potential to add anything major, since it will be illogical to exist a year before and then vanish without a trace. Game needs money sinks before economy will get completely destroyed.
Like I already said, even epilogue adds new buildings in free roam, which means more variety to be utilized for content, also after main events so places are now vacant or unused, they can also be utilized. Second, why not use ideas of GTA Online that work? ( For incoming jokes of Mk2 Oppressors, yeah-yeah you are unique and completely fresh ). Example would be yacht, in GTA its mosty flex unit and has no practicality, but it serves a good money dump, so why not add, lets say
https://preview.redd.it/iuz2nuhllnb61.png?width=1800&format=png&auto=webp&s=6b010d2e7fef30e7a52701f28c5eed04b259ad9a
It would be basically copy-paste idea of GTA, but in future maybe we could be " expansion " for it, like done some inner area into planning room to stage a heist on Guarma, since there was basically a war, its a good opportunity to rob the place.
What else?
https://preview.redd.it/zvt53ra3mnb61.png?width=1920&format=png&auto=webp&s=994295152a07870084dd87d138b7fbbee60b33c3
Remember this guys? Why not utilize them in same way GTA had import/export warehouse? Basically we invest in them and buy a property where we could do a " requested " collection or separate number of horses, stagecoaches and etc to steal, store and sale. Maybe expansion for moonshiner where we could buy our own saloon with illegal poker, blackjack tables? Maybe counterfeit cash business? Tabaco production? Wagon upgrades as more/better horses, adding new wheels and etc? Even more customization for everything including ranches and houses, mansions. Maybe same approach as GTA casino penthouse, where you buy separate rooms and spend ton of cash for individual items to decorate. Copying GTA ideas is not bad, if done correctly and taken only good ones, while leaving crazy stuff aside.
There are so many things that could be added if the game did not have those shackles on " pre epilogue " map.
( And for love of everything that is holy, Blackwater NEEDs a gunsmith ) END ------------------- --------------------- --------------------- --------------------- ---------------------
submitted by SunArau to RedDeadOnline [link] [comments]

List of Known Bugs In The Cayo Perico Heist DLC + GTA Online:

To avoid multiple, repetitive post on all the bugs in GTA online, especially since the latest DLC release, this post will contain all the common bugs and will be updated as more are discovered and workarounds are found.
Please leave any other bugs you've encountered in the comments below and they may be added to the above list, but please note that this is not meant to be a discussion thread, it's meant to list common bugs so players who encounter them know they are not the only ones experiencing them.
Any comments/replies beyond simply listing a bug will be removed, and the user may be temporarily banned from the sub.
Before leaving a comment, please review the above list, and the comments below to see if what you're about to post has already been listed or commented on.
If you see a comment with the same bug you've experienced, please upvote it so we can see how many others are also experiencing that issue.
Posts about any of these bugs will be removed.
​

Bugs related to the Cayo Perico Heist DLC:

  1. Not being able to join friends / error message displaying prompt declaring a certain player hasn’t finished the GTA Online tutorial.
  2. Not being able to deliver various pieces of heist equipment to the Kosatka during missions.
  3. During the Plasma Cutters mission, taking a picture of the heist prep board in the safe house won’t register and you can’t send it too Pavel to progress the mission.
  4. During the RO-86 Alkonost Plane delivery mission and the Velum delivery mission, the delivery checkpoint will be stationed at the casino, either the garage, front door, or music locker enterances will be highlighted.
  5. During the Longfin boat delivery mission the delivery checkpoint will not register the Longfin once it has reached it destination.
  6. When poisoning the water tower on Cayo Perico, players have reported either themselves or other players dying randomly.
  7. When hacking into El Rubio’s compound, players have reported being stuck on a static as the game loads the cameras in the compound.
  8. When quitting GTA Online after doing a Cayo Perico Heist mission prep, the game won’t save your last prep, requiring you to do it again.
  9. The Cayo Perico primary target value will sometimes not display correctly and there as issue the incorrect amount of money for stealing the primary target on hard mode.
  10. In the Cayo Perico heist finale, selecting the drainage point as your entrance into the compound won’t register correctly on your map, with the highlighted icon being the main entrance rather than the back.
  11. All of the Pariah’s spoilers won’t display visually for any player.
  12. When using the track pad to open the interaction menu on the PS5, the game soft locks you out of using your interaction menu again.
  13. When escaping the compound, sometimes the boats at both the main dock and north dock won’t spawn.
  14. Killing the juggernuat may cause the alarms to go off in the compound, even if done stealthy.
  15. Both the Tom Conners missions and the English Dave missions sometimes bug up and don't allow you to deliver an objective to the yellow circle.
  16. When entering the compound, plyers are reporting disconnects, either the host of the heist leaves the game or another team member will leave randomly.
  17. When leaving the compound, the game will not give you a way to escape, leaving you softlocked in the compound.
  18. In the heist finale screen, platers report not being able to buy a heist support crew.
  19. When completing the Cayo Peico heist, players report that they discount from the game as soon as the heist is finished, leaving them without their payment.
  20. Some players report that the payouts are incorrect when being divided out to players, as an example, a 30/70 payout will change to a 15/85 payout when the heist ends.
  21. Some players report losing their payout as soon a they reset the game.
  22. Prep missions for the Cayo Perico heist will not start randomly.
  23. During the Alkonost setup mission the laptop needed to progress the prep mission will not spawn.
  24. During the Alkonost setup mission the plane will start smoking instantly when leaving the hanger, causing the plane to prematurely blow up before the mission ends.
  25. When scoping out Cayo Perico for the second time, (steal the plane from the drug dealers,) the yellow dot mission marker will not display, not allowing the player to fly to Cayo Perico.
  26. During the scope-out mission for Cayo Perico, players report the supply truck not spawning in.
  27. When collecting the Chakra Stones for English Dave, collecting all he stones will not prompt the next mission objective.
  28. When trying to obtain the safe codes from the head of security the casino penthouse, players report the main target not spawning, effectivly softlocking the player in the penthouse.
  29. "Invisible guards" patrol the compound after you rob it, resulting in your player character getting caught.
  30. Guards will sometimes not show up on the radar when on the Cayo Perico heist finale.
  31. Players report different weapon loadouts, entry points, and exit points on the final heist rather than what they choose on the finale screen.
  32. Players report that when entering the drainage pipe and surfacing into the compound, the game breaks stealth and puts you into combat.
  33. The Madrazo files will sometimes get replaced with an entirely different target all together on a first run of the Cayo Perico heist.
  34. Delivering anything to the Music Locker will sometimes not work.

Bugs related to the Casino Heist DLC and GTA Online Broadly:

  1. Cannot deliver heist prep equipment: The vehicle will enter the yellow circle and nothing will happen.
  2. Cannot deliver product from businesses: The drop/delivery won't register, or you enter the delivery circle and it won't register.
  3. Cannot deliver Business Battle goods: Will not register when entering the yellow circle.
  4. Falling through the map.
  5. Getting stuck in the man trap or spawning under the map during the Casino Heist, or being disconnected.
  6. Oppressor MKI, or any car floating in the air.
  7. Flying over the water and respawning on the beach.
  8. Changing lobbies but being put back into the same one.
  9. Not receiving Elite bonuses after completing the Casino Heist.
  10. Starting a Casino Heist and having no objective point on the map, causing players to have to leave the lobby.
  11. Having to setup the Arcade again after previously doing the setup mission.
  12. Vehicles/aircraft not spawning after being requested either from the mechanic, Ms. Baker, or through the interaction menu.
  13. Nightclub technicians will stop producing certain products.
  14. Certain vehicles losing their resistance to rockets/explosives. MOC, Avenger, etc...
  15. Infinite loading screens
  16. White screening during the Casino Heist end screens.
  17. Heist cuts not being properly distributed after completing Heists.
  18. Casino Heist being stuck once you leave the arcade: Can't move, etc...
  19. Rewards in Arena Wars, or other jobs, not being properly calculated for the person in first place.
  20. Trade prices not unlocking after completing the Casino Heist.
  21. When searching for a casino heist through quick job in your cellphone, there's a chance it bugs out and upon joining the room, you're unable to see the finale board where you'd normally see the percentages and ready status.
  22. On silent and sneaky, there's a chance the guards that are supposed to be moving around and patrolling stand completely still. This is both helpful and annoying in different parts of the heist and if you haven't got duggan shipments completed, you're pretty much fucked or forced to get creative.
  23. On Big Con, sometimes the exit disguises don't spawn even though the run was done completely undetected (I've experienced this with gruppe sechs entry).
  24. When collecting daily vault, sometimes it might happen that you get stuck in the animation without being able to stop.
  25. The stockade sometimes spawns in the wrong arcade.
  26. Getting stuck in an endless dancing loop during the Casino Heist setup for the level 2 keycards.
  27. Incorrect getaway vehicles will spawn for the Casino Heist.
  28. In Sumo(Remix) the wrong team will be awarded the win.
  29. Mechanic will sometimes not spawn and the player will not be able to modify their vehicles.
  30. MC business raids not sending message to players.
  31. Dying during the explosives prep mission for the Casino heist can lead to a long, or infinite respawn.
  32. During the Prison Break Heist Rashkovsky will not move, be invisible, or die after parachuting from the plane at the end of the Heist.
​
Please report bugs directly to Rockstar You can also link this post to them as well.
If you have lost money due to a bug, please open a support ticket.
-7DeadlyFetishes
submitted by 7DeadlyFetishes to gtaonline [link] [comments]

Patch Notes for Cayo Perico Heist Update 1.52

[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by PapaXan to gtaonline [link] [comments]

Jan. 28 Daily HUT Content - What is new?

Hey guys, it’s Coooolin! It’s Throwback Thursday, and 2 more days til the weekend!! How was everyone’s day!? Gooodd ? Baadd? Let me know, dooown beloow !!
Here’s the new cards today, thanks as always EA!

Silver Master Icons

MARTIN ST. LOUIS - 91 OVR - TBL / RW - BAR2 , WH2
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Sets

All these guys to upgrade to their 91 OVR cost their specific 86 OVR card , plus 9 Icon Collectables.
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—-

Primetimes

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Will Update wanting to pump this out with Silver Master Icons
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That’s the most important stuff I found today!
——————

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—————

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Quick Read
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Please know you are loved, cared for, and that your someones reason to smile, and wake up. You are a blessing to this world, put here for a reason. You are so strong, capable of anything you put your mind to. I know I am just some stranger on the Internet that does these “Daily Posts” but I am here for anyone in need of just talking about their problems, venting away, or just someone to talk to.
Bell Let’s Talk Day is one of my favourite / least favourite days because I personally love talking about Mental Health.... but I personally believe that it should be a week, or a month.. or just seriously for more people to talk about it on a daily basis.
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I hope your 2021 and years to come are full of love, happiness, kindness, laughs, blessings, and success.
You deserve what you give to people. So if you give hate —- I’m sorry, but you’ll recieve that..
Love you all, I’m very appreciated of everyone who likes these posts, and strives me to keep posting. Its so much fun!!
My PM / Chat is open to anyone !! Don’t be afraid . We’re all in this together!!!
——

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EA’s Stock Price, after hours - Jan 28
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Disclaimer - I am not a financial advisor. It is your money, please do your own due diligence. I am not responsible for your money. This is *not** advice. I added this section for an added educational purposes only. YOUR CAPITAL IS AT RISK. Happy Investing.*
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Want to know how the market is holding up? With a simple TAP! you will be on the newly fresh made website for the HUT market, made by one of the guys on the sub!
.... what do the stats on a card mean? Is my card I want / pulled good? Click here to find out!!
When is my favourite team playing? When do they play!? Here you can click on this link, and tap on your favourite team. From there, tap “Schedule” . You can add this to your homescreen on iPhone by clicking the square with the upwards arrow, scrolling down, and tapping “Add to Home Screen”
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Fighting a Gambling Addiction?

Don’t feel scared to click here. Winning is SO much louder than losing. Know that you are NEVER alone. We are all here for eachother, and it is never too late to get help. I am here for you.
This is a VERY important thread, especially if you are new to HUT. Here!

Story Time!!!

“Happiness” - By Anonymous Person
Then I stopped to think, if helping a little kitten could make me smile, maybe doing something for people could make me happy.
So the next day I baked some biscuits and took them to a neighbour who was sick in bed.
Every day I try and do something nice for someone. It made me so happy to see them happy.
Today, I don’t know of anybody who sleeps and eats better than I do. I’ve found happiness by giving it to others.
When she heard that, the rich lady cried. She had everything money could buy, but she had lost the things money cannot buy.
The beauty of life does not depend on how happy you are; but on how happy others can be because of you.
Happiness is not a destination, its a journey. Happiness is not tomorrow, it is now. Happiness is not dependancy, it is a decision. Happiness is what you are, not what you have!
P.S. - Hope you have a happy fun filled day
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28 / 365
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Thanks for reading.
I’m always welcome to feedback, please let me know what I can improve on.
If there’s anything missing, please let me know!
Take care, happy gaming! TODAY IS BELL LETS TALK DAY!!
• Coolin Killin It
(Life is like a puzzle, you just have to find the right piece.)
submitted by coolin68 to NHLHUT [link] [comments]

FAQ - Kiddions

Where can I download the menu?
Currently the current version can be downloaded here : https://www.unknowncheats.me/forum/downloads.php?do=file&id=32032
OR DOWNLOAD HERE AS .ZIP (doesn't require account or additional software) : https://gofile.io/d/W6RHoH
if Chrome tells you it's a virus use this guide https://www.reddit.com/Kiddions/comments/kn550j/how_to_download_kiddions_when_chrome_blocks_it/
NOTE: THIS DOESN'T WORK ANYMORE, YOU HAVE TO WAIT FOR THE UPDATE
Discord link
https://discord.gg/jJUkQGGZwt
Is it a virus?
No it shouldn't be it's a false detection as hacking a game looks suspicious to the anti virus. Make sure you download from the links above and you will be fine. Use at your own risk tho.
What can I do with the menu?
Mod guns, cars, money, weather, give yourself clothes, ghost yourself from the map, teleport, call in PVs without having to wait, make a solo online session
And more.
What does "unable to find required gta 5 offsets ()" mean?
The menu has been patched by Rockstar, you need to wait for a Kiddions update. Read below for more information.
Menu doesn't show up?
Go to graphics settings in GTA and set it to windowed borderless
Will Kiddions work after the new GTAO Update?
No. Generally no menu works after an GTAO update.
Will there be a new Kiddions update that will be compatible with the new GTAO version?
Yes, we will keep you updated when a new update comes.
Is Kiddions or x feature of the menu safe?
We never know for 100%, Rockstar bans players in waves. General rule of thumb: don't show openly to other players that you are modding. Don't overdo things like money modding (Casino method etc.) or RP (Level) modding. Kiddions is an external menu which makes it safer but not 100% bulletproof!
What is the casino method and how does it work?
https://youtu.be/vSp8I0JFIf0?t=86
What is the bunker method and how does it work?
https://youtu.be/rzQmFUbf3jI?t=38
Bunker method is recommended over the casino method.
What does "The transaction failed because Rockstar services received too many requests from your game" mean?
You're modding too much money and also you're using drop money which is retarded. Use bunker or casino method instead.
submitted by A_man_of_culture_cx to Kiddions [link] [comments]

Is there a better alternative to this game? Like GTA without being GTA?

(WARNING: Major salt below. Like freaking Dead Sea levels of salt.)
Like holy shit. For a game that's been out for 7 years you'd think it would be able to function at a playable level or at least have some semblance of balance. I just wanna a good online crime sim with cool vehicles and weapons but everything in this game is ridiculously inflated to the point where you could 'grind' for hours and still only be able to afford a fraction of a car (Even the cars that have been from updates from YEARS ago have not gone down in price, like what the hell? I can't even access any of the cool shit in Story Mode either which is beyond infuriating). 'grinding' is essentially impossible in the conventional sense because you'll spend hours on ridiculously difficult missions fighting waves of bullet sponges for scraps of a chance for money. The constant errors and glitches don't help either. Take the heist prep delivery glitch for the yellow circle for example. Over a year ago my heist supplies just would'nt deliver for the Diamond Casino to the point where I couldn't progress at all. A year later and the same glitch is still present in the Cayo heist where I spend like 12 minutes getting shot at with supplies only to find I can't enter the Kosatka. Like really Rockstar? Over a year and you still haven't fixed this? I can send support tickets but they all lead to the response of 'oh we're aware and working on it!' Well clearly you aren't if its been this long! Don't even get me started on griefing, like who the fuck decided adding in the Specter from Saints Row was a good idea?! I absolutely LOVE getting fucking nuked by a dozen fucking depressors that I can't fight back against.
I really wish there was a strong competitor in the open world video game market to take Rockstar down a notch. Its super ripe for the taking seeing as how low the bar is with the state of online today. FiveM definitely has the right idea but even that is just a derivative of GTA. GTA Online is a game designed for junkies, to keep you glued to a screen spending hours to get overpriced items in hopes you'll just cave and buy microtransactions (which are also fucking overpriced. The Megalodon card is 8 mil and cost $99. 8 mil gets you like 1 property with all upgrades, FFS a yacht is 9 mil. You're telling me a virtual boat is worth 3x the retail price of your game? What kind of brain dead toddlers are buying these things?!)
If you're playing GTA Online in 2021, you've gotta be a fool, a junkie, or a masochist. Like fuck, there's gotta be a better alternative open world game than this shit. It has rekindled my interest in building a gaming rig just to play FiveM.
(I started writing this during a loading screen. I need to get outside more)
submitted by hufflepuffcirclejerk to gtaonline [link] [comments]

Did you know all gambling in RDO Is still banned in countries where it's actually legal?

So yeah, rockstar, since the beginning, decided to cut loose a lot of countries from gambling in their games, even tho in countries like mine, Argentina, its not illegal, and up to this day they haven't changed anything, lemme explain quickly in case you don't know (this is accurate to my countries' case, where poker and games alike should be playable but rockstar ignored us): IF you can get money into the game and then out, it's illegal unless rockstar has some kind of permit, if you can only get the money in but now out, it's legal, it's just like buying anything else... That's it, that's how my countries' online gambling law works. ROCKSTAR GIVE US GAMBLING, I HAVE A CRIPPLING ADDICTION TO IT!
PS: At the begining, when the casino dropped in GTA and I couldn't use it, I thought it was a weird thing that happened between my government and rockstar, but it seems (from what I've read) that it wasn't, rockstar just didn't want to go through the hastle of asking so they just cut their losses short and banned it themselves, which is understandable but they could have already changed it by now
submitted by PastelLicuado to RedDeadOnline [link] [comments]

Patch notes and changes [PSA]

Patch Notes for Cayo Perico Heist Update 1.52
[December 15, 2020] – New Content in Grand Theft Auto Online

GTA Online Fixes

Game Stability and Performance

Matchmaking & Networking

Content

Awards and Daily Objectives

Properties

Vehicles

Clothing

Miscellaneous

Story Mode

submitted by YtBipolarGamers to gtaglitches [link] [comments]

What I'd Like to see in Updates going forward.

EDIT: Realized I forgot to add a TLDR so here goes nothing lol:
Buy a mansion and have AI run your MC businesses, CEO businesses, and Bunker. Start a crew of AI and start building yourself up as a kingpin. Then, buy a customizable private island and start a cartel. Open up massive labs and add entertainment for tourists, if you so desire. Compete against AI-run cartels for control of major cities in the GTA universe (Even ones that aren't accessible in GTA online). Become allies with other cartels or enemies. Topple other cartels and take control of their assets. (Islands, territory, production, etc.) Go head to head with the government like Pablo Escobar did or stay more lowkey like the Cali Cartel.
Now I want to preface this by saying I have no insider information whatsoever. This is literally just what I’d like to see going forward in this game.
So moving forward after the Cayo Perico heist (which is the best money maker in the game by far) I’m not really sure where there is to go for Rockstar. I highly doubt they want to make something that pays even better than this because of shark card sales. So from here, I think they could head in a slightly different direction than heists with every other update.
-The Mansion Update: The apartments in-game are borderline useless for everything but the garage. You can do the original heists but that’s about it, unfortunately. I’d love to see mansions added into the game with the highest-end one being something like 20 million and the lowest end being say 5 million. From the mansion, you can get a central area to control all your businesses. Maybe you can get a massive garage with this. (A 40-60 car garage like the CEO office) Beyond this, you can start a crew and have them work under you as dealers for your various businesses (MC, Bunker, Nightclub, Vehicle warehouse, and Crates). You have to pay the dealers say 10-20 grand a day but they manage your business and sell them for you and pay you the money. You can also give them secondary tasks like going to collect money from your businesses, etc.
Now the big update
-The Cartel Update: Owning the mansion will be a precursor to all this content. With this update, you would be able to buy your own private island. My thought is it would be extremely expensive. Starting at around 30 million and going up to say 80-100 million. With this update, you can take the crew that you had with your mansions and expand it to become your own cartel. All of your businesses would run through this. Bunker, MC, CEO, and any others you may have. You’ll have bigger and better labs and warehouses on this island than you do in LS but you’ll still own the ones in LS. You can hire hitmen and enforcers or even hire old characters from prior DLC’s as these roles. (Vincent, for example) You’ll be able to employ drug dealers such as the Madrazo’s and new ones too. They employ dealers and move your product. They get a percentage based on how good they are. Eventually, they’ll be able to move all the products you can produce across all businesses. For example, the Madrazo’s could be good at moving your drugs but then not be very good at moving your weapons and vice versa with a new character. You’ll be able to choose which dealer moves which product. You can get your products and shipments seized and again that will depend on the quality of dealers you employ.
The Island itself will be originally blank except for a small airport. It will cost money to build labs and bunkers for your island but they will be worth it. They will be much bigger and able to store way more product and completely AI-controlled and maintained. You’ll start out with a smaller house on one side of the island that you can designate as your residency space. You can build guard towers and security checkpoints which will help boost the morale of your employees as well as keep your island safer from enemy cartels and the government. You can build entertainment spaces like a casino and nightclub or even a nightclub if you want to have tourists come to your island. This will be a security risk, of course, but will bring in money for you. You’ll be able to build garages below your home on the island and store whatever cars there that you want. You would be able to build yourself a race track if you wanted to. If you run out of room on your island you’ll be able to upgrade your island to a bigger one with a slightly different layout. It certainly would not be cheap but you’d have more space. Once you run out of space on the biggest island that’s as big as your cartel will be able to get until you topple other cartels and take control of their operations.
Now the big part of this DLC would be the AI-controlled cartels and government. We have one cartel in the game now to some extent (El Rubio) and you’ll be able to interact with these cartels. You’ll be able to choose what to say to them and how you handle business. If you choose to be offensive towards them and take over their territory they won’t like that which will start beef between you and them. You can have wars and, if you play your cards right, topple the cartel and take its resources and territory. You can also ally with other cartels and use each other’s routes and just generally help each other out.
If you topple another cartel (AI-controlled) you take control of their resources such as their island, territory, and supply lines. You can annoy other cartels if you wish by selling in their territory, robbing them (Cayo Perico heist), and killing their soldiers. This will make them less trusting of you if you do it obviously but if you’re careful they’ll be less trusting of everyone. Including any allies they have and this can be used to weaken them and hopefully topple them. The goal would be to become the biggest drug lord in the world which would probably mean toppling other big cartels. Play your cards right and these cartel leaders will have their guards lower around you and your cartel and you can make a move against them and kill them and topple the cartel swiftly. Of course, none of your allies would trust you anymore but you would have toppled a cartel and given yourself more control. The territory would be split up with you selling in LS and other cartels arguing over Vice City, Liberty City, Las Venturas, San Fierro, London, Capital City, etc. These areas would not be able to be traveled to but you would be able to see which cartel controls which cities and the cities population and a few other stats. Any cities added in future games that came to GTA online as free-roam areas would be added to that list, of course.
You can be a high profile drug lord like El Chapo and Pablo Escobar or you could be more low profile like the Cali Cartel. These are the two extremes but you can always fall somewhere in the middle. You can raise your public opinion meter by giving out money, building apartment buildings, parks, etc. With this update, there would be elections introduced. Only for President and maybe one or two other government roles but they can be elected and they’ll have different stances on issues that directly affect you. One can be hard on the cartels or another can be more lenient and open to working with them. If you want to go the low profile route you can try and rig the election in favor of the candidates you want to win. Of course, this won’t always work but you can always try. If you go the high profile route you can just assassinate (or attempt to, depending on how good your hitmen are) the candidate you want to lose. You’ll also have a meter of popularity and at each point the citizens of the country will either love you or they’ll hate you. The higher your popularity the easier it is to conduct business, higher prices for your products and if the government ever decides to launch a manhunt against you the citizens won’t help the government catch you. This will be seen as you’ll be able to move around LS and any other new cities freely and all you have to do is just stay away from police stations as much as possible. If you commit a crime or are seen near the police station you’ll instantly get a 5 star wanted level that you can’t cancel using Lester. If you use a CEO ability or any of your cartel abilities to try and bribe the police it’ll only take it from a 5 star to a 4 star. If your relationship with the public is bad it will be much harder to move around the city. There’ll be police checkpoints near any businesses, homes, or offices you have. You will be able to get around them but it won’t be easy. On your island, you’ll be completely safe and won’t have to worry about getting wanted. Of course, there will be a limit to how much stuff you can do before the government steps in, in a much bigger way. If your cartel kills too many politicians, cops, or other government officials the manhunt will become much larger and more intense. By this point, the relationship you have with the people will be essentially down the drain so everything with the low relationship will apply in this situation.
If your relationship is this bad you will essentially be staying on your island and away from the mainland because it won’t be safe for you. But periodically, the government will send the military to your island to try and take you out. You and the crew you employ as island security will have to hold off the military and at least attempt to kill them all. It won’t be easy but it will be possible. If you’re allied with any AI cartels they will send reinforcements to help you. This will happen for two weeks straight every two days unless you raise the meter with the citizens. After these two weeks of hell, the manhunt will reset back to just the low punishments and your island will be safe again. If you get killed by the military you will lose a lot and respawn in Bolingbroke with some of your crew coming to break you out. This will be a tough fight but it will be scripted like a heist mission and if you die then it will restart. After you’re outside the prison you’ll need to lose the cops, no help from Lester or CEO/Cartel abilities either since you won’t have a way to contact them just yet. After you lose them you will need to escape to a warehouse of yours that isn’t known by the police. (Facility or new underground safehouses) until you decide to make a break for it and try to get back to your private Island. Once back, most of your workers will be in jail or dead so you’ll have to hire new ones. Your lead enforcers and hitmen won’t be killed but will be in jail so you can decide during your escape whether you want to attempt to break them out too. If you choose no, you’ll have to hire a crew of players to break them out. You’ll pay something like 1 million per player and the players will have to break them out. To sum up the price of getting caught it will probably cost you somewhere in the region of 30 million dollars of lost product and workers on the low end and around 75 million on the high end.
Your cartel will bring in lots of money for you. Somewhere around 5-10 million per week on the low end and 30 million at the high end. You will NOT compete with other players, only against AI cartels. Elections will be for you and you alone, not other players.
As you can see this will be an endgame thing primarily based on the amount of money the buy-in would be. For the first update, it will be mainly vehicles that the people without a ton of money can buy but if you have a high-end apartment you’ll be able to become a kingpin for an AI-controlled cartel. It’ll be something to get your foot in the door and build some infrastructure for yourself. The pay won’t be amazing as you won’t be able to build that big of a crew but it will be something. Probably 50-100 thousand every GTA day. Eventually, the players will (ideally) save up money to buy the mansions which will mean you can employ more people and go higher up in the food chain with the AI cartel you chose. Eventually, once you get enough money to buy the private island you can split off from the AI cartel and start your own. You’ll be able to bring the infrastructure you built up under the AI cartel to your new cartel. The AI cartel will not like this for obvious reasons and this will set off a lot of beef and wars between your cartel and the AI cartel.
submitted by SJQuakesForever to gtaonline [link] [comments]

All Gangs in GTA Online

This post is about the 5 street gangs, 1 biker gang, 5 mobs and 2 cartels in GTA Online I didn’t include security organisations/mercenaries/militias (unless they’re hired by crime kingpins like El Rubio’s Cartel for example)
This simply about the groups, their attire, their gang-type, their overall territory and their main hangouts. Basically a simplistic overview. More in-depth posts about sets and smaller hangouts will be coming soon. Introduction over, let’s get into them:
Families: African-American street gang. Their territory includes the Chamberlain Hills and Strawberry neighbourhoods. Chamberlain Hills is a hotspot. They wear green. Rivals with the Ballas, and also Vagos.
Ballas: African-American street gang. Their territory includes all of Davis. Grove Street’s cul-de-sac is a hotspot. They wear purple. Rivals with the Families and Vagos.
Vagos: Hispanic street gang. Their territory includes Southern and Central Rancho and the Cypress Flats. Rancho Projects as well as their hangout in the Cypress Flats are hotspots. They wear yellow. Rivals with the Ballas, Families, Aztecas and Marabunta Grande.
*Aztecas: Hispanic street gang. Their territory includes just 1 block which is East of the Hospital, North of the Impound and West of the railway line, but they have very little presence there, as they rarely spawn. They wear cyan. Rivals with the Marabunta Grande and Vagos.
Marabunta Grande: Hispanic street gang - However unlike the others which are Mexican, the Maras are Salvadorian. Their territory includes El Burro, Southern Vespucci and the Northern part of the sewers. Hotspots are El Burro, Vinewood Sewers and South Vespucci. They wear blue and are easily identifiable via their full face tattoos. Rivals with the Aztecas, Vagos, Kkangpae/Korean Mob, Triads/Chinese Mob, Armenian Mob and Lost MC.
The Lost: American motorcycle club/biker gang. They have a clubhouses in East Vinewood, hangouts in North Chumash and Grapeseed, as well as the Stab City trailer park, which are hotspots. They wear black leathebiker clothes. Enemies with MM's Cartel and Marabunta Grande.
*Armenian Mob: Armenian Crime Syndicate. Their territory includes a large portion of La Puerta. The Scrapyard is a hotspot. They wear Mafia clothing (suits or leather jackets, with younger members dressing more causal). Don't really have any enemies, although seem to be mild rivals with the Marabunta Grande.
*^ Kkangpae: Korean Crime Syndicate (Although they function like more of a street gang). Their territory includes Little Seoul. Ginger Street is a hotspot. Younger members wear either hoodies or worn out zipped up jackets with either joggers or worn out jeans, middle aged members wear full suits with or without a suit jacket, and elderly members wear smart trousers and either a dress jumper or a dress shirt, with greying hair and occasionally balding. They are strong allies with the Triads, and share turf with them. They are somewhat enemies with the Ballas.
*^ Triads: Chinese Crime Syndicate. Their territory includes Little Seoul. Ginger Street is a hotspot. Younger members wear branded hoodies and unzipped jackets with noticeable collars, middle-aged members wear zipless coats and T-shirts with worn out jeans, and elderly members wear grey or black chinos/trousers with a tucked in shirt, with or without a leather-looking jacket, and often have greying hair They are strong allies with the Kkangpae, and share turf with them. Not really enemies with anyone.
Bonelli Crime Family: Italian Mafia Crime Family. It’s revealed in the story-mode that they own the majority of construction sites in Los Santos, although they cannot be found there. They wear suits. They are allies with The Professionals (A Private Militia). Enzo Bonelli likely hires The Professionals for security, to guard his business, this is likely due to the Mafia not having many members within LS. We know this as the Professionals appear at several construction sites for gang attacks in Online, including the one west the story-mode mission take place. It could be that the Professionals are the Mafia, or perhaps a private militia owned by Enzo Bonelli (the same way El Rubio and the Duggan’s have private forces) which is possible.
+Duggan Crime Family: Corrupt A corrupt Texan Crime Family. They currently own the Casino. They have a private militia, who are dressed, equipped and organised like security. They’re only found during the penthouse missions and Diamond Casino Heist.
Martin Madrazo's Cartel: Hispanic Cartel. Located in Fluente Blanca, which is a hotspot. Don't really have an rivals, but are enemies with the Lost and Ballas. Martin Madrazo leads this Cartel.
+El Rubio’s Colombian Cartel: Colombian Cartel. They supply Martin Madrazo and his Cartel. They appear to be a private militia owned by El Rubio, as they’re dressed, equipped and organised almost like a private army. They’re only found during the Cayo Perico Heist and a random event which can happen in Online where you steal a key from a drunk member.
Key:
Only in Online/not in Story-mode = +
Don’t spawn at their free-roam hangouts in Online/only spawn at their free-roam hangouts in Story-Mode = *
Share turf with an allied gang = ^
submitted by Woody2Eddy_N22-N9 to GangDatabaseGTAOnline [link] [comments]

$240k/hour - the perfectly legitimate way to farm money from the Diamond Casino

Introductory reading: https://www.reddit.com/gtaonline/comments/ciuz70/ultimate_gambling_guide_for_gta_online_odds/
As mentioned in the linked post, gambling at the Inside Track in the Diamond Casino can be very lucrative since
To summarize the post, the odds for each horse is converted into a raffle system where each horse gets a corresponding number of raffle tickets for their odds. A ticket is then picked at random to determine the winner. Since the payout is directly correlated to the odds, this means that if there are less than 100 tickets between all horses, then each horse now has a higher chance of winning than their payout suggests (and if higher than 100 tickets, then a lower chance of winning). Determining if one should bet on a given race, then, is easily scriptable:
def shouldBet(odds): """ Determines if the player should bet on a race given the known raffle logic. :param odds: A list of ints, representing the denominators for each odds. "Evens" is represented with 1. :return: True if the player should bet, False otherwise. """ running_sum = 0 for item in odds: num_tickets = 100 / (item + 1) running_sum += num_tickets if running_sum <= 100: print("Bet: {}".format(100/running_sum)) return True else: print("Do not bet: {}".format(100/running_sum)) return False 
I used this script to determine my betting behavior for an hour and ended up with this:
https://imgur.com/skv6DMW
Obviously, I can always run multiple trials to make this more accurate, but preliminary results suggest an income of $240k/hour. It requires a lot of typing/clicking and is easier with multiple screens to switch back and forth between GTA and the script, but otherwise is pretty brainless to do.
The script does not specify which horse to bet on, because as mentioned the payout for each horse directly correlates to its odds of winning, so the expected value for each horse is the same (a horse with 50% chance of winning will 2x your money, a horse with 1/8 chance of winning will 8x your money, and so on). However, it makes the most sense to bet the max on the horse with the highest odds (assuming the round is expected to be profitable in general), which is what I did for this trial.
submitted by BrokeDiamond to gtaonline [link] [comments]

As someone who spends $1000+ a year on video games, here's my perspective on what is putting me off from spending money on RDO

I feel like Red Dead Online in general has highlighted some worrying trends in regards to Rockstar's design philosophy and I am concerned about the online experience in their future titles such as GTA 6.
 
I don't expect this post to have any massive impact on the future of RDO, but I wanted to share my expectations and attitudes as a consumer in hope that it might help Rockstar gain a better understanding of their audience. After all I have money that I am willing to spend and they seem to be after, there just hasn't been a reasonable incentive to do so.
 
For a long time GTA:O was my main source of entertainment and I used to regard Rockstar Games as the best video game publisher in terms of quality and value of the experience their games provided.
 
When RDR2 released two years ago, I was excited by the massive step-up in terms of complexity and immersion from GTA:O. I was also quite burnt out with GTA so I was prepared to turn RDO into my main source of entertainment.
 
I didn't own a console so instead I decided to save and build a high end PC in time for the game's PC release. I was prepared to commit 100% to this game.
 
October 2019 came, my PC was ready and I pre-ordered the Ultimate Edition.
I got the game, played Story mode through all of Arthur's chapters, but stopped when I reached the Epilogue - I was excited to get into Online and see how it felt. And then it all fell apart.
 
Meh, the game felt a bit GTAish at the start, but I didn't mind it so much. I think I experienced some bugs or technical issues that made me take a break from the game and wait for a fix.
 
I was away for the holidays and then travelling for work so I get back to the game in late January. I finish John's story too and then head back into online. At this point I'm greeted with a message that Outlaw Pass season 2 is in progress.
"Great, so I've already missed one?" I tell myself. I was not aware at that point in time that Steam PC players didn't even have access to Outlaw Pass season 1. But this was already starting to become a deal breaker for me and I'll elaborate on it further:
 
What is the appeal of Rockstar's games?
 
Let's take a look at GTA:Online, Rockstar's most financially successful title, success which they are probably trying to replicate with Red Dead Online.
I don't know what goes through the minds of other players, so I'll share my personal experience.
Before I stumbled upon GTA:Online in 2017 I had been mainly playing World of Warcraft for 3 or 4 years, but I was at a point in life where I just started my first full-time job and no longer had the time to pour into an MMO. I remember I used to describe it as "I come home from my job and have to log onto my other job" on raid night. I was also fed up with 90% of the game's content becoming irrelevant whenever a new update came along. it was just the same gameplay loop in a different packaging.
 
So what was so special about GTA: Online?
 
The biggest aspect for me was the Sandbox experience. It's an open world environment, you can fuck around freely, there is no linear gameplay imposed upon you or other restrictions that limit gameplay for the purpose of "balance".
You are also free to experience the game at your own pace. There is no FOMO (fear of missing out) mechanic dictating that you play now or risk being locked out of content permanently.
 
Another big element of GTA Online that appeals to me is Customization options for the purpose of immersion and roleplay. The game contains so many references to Hollywood tropes and it allows you to act almost any persona that crosses your mind: Pablo Escobar, killer clown, every Charlize Theron role I can think of, the list is endless...
 
One thing that GTA Online did well and I used to praise them over other games for it was the inclusion of Universal Reward/Currency. Any activity you carry out in the game rewards the same currency, it's always meaningful progress towards your next goal. You had the ability to purchase it via Shark Cards, but the microtransaction served as an alternative in order to save time, not as a means of unlocking content behind an exclusive paywall.
With the Arena Wars and the Casino DLC it looks like Rockstar has been experimenting with new ways to milk both "player engagement" in the form of time spent grinding secondary currency and revenue in the form of microtransactions. They can go claim to their shareholders "our playerbase is more active than ever and also spending money on the game". It just feels very limiting and at least the Arena Wars currency comes across as an artificial incentive for people to engage in gameplay that R* is not confident about it being popular on its own.
 
So I've established what were the most appealing elements of GTA:O as a consumer: 1.Freedom of Sandbox environment 2.Immersion and Roleplay in the form of customization options 3.Unique Currency serving as the means of progression
 
Now let's take look at Red Dead Online. You've got a Rockstar title that is expected to play out as a sandbox, but displays the characteristics of a live service game. Here's a definition of a live service game, see if it rings a bell
 
In my opinion, time-limited exclusive content should have no place in a sandbox game. I like the Outlaw Pass as an idea, it gives people something to work toward. I am just not a fan of the thought that development time goes into creating the rewards, they're added to the game, take space on my drive, but they are just locked forever with no means of obtaining them.
It just diminishes my perceived value of your product. "Oh great I didn't play from the start? Time for an incomplete experience." Not to mention the fact that PC players are getting an incomplete product by default because Outlaw Pass 1 was never available on their platform.
Some would argue that it's rewarding players who have been playing from the beginning. At what cost? It's also penalizing new players. Players that would've easily spent money on the pass, they just picked the game up too late, so now they are locked out of features forever.
  As someone who has missed almost 3 Passes worth of content, this is my biggest gripe about the game and what's holding me back from committing to the game to the point where I'd be willing to drop real life money on it.
  And I'm not arguing about getting the rewards for free. I am arguing for making that content available through other less efficient means. I didn't play the game when I was supposed to play it and now there's less content available for me. Oh sure, that'll definitely bring me back to the game and not make me abandon it on the spot. You can still reward players who buy the pass by unlocking the rewards for them, but why lock content forever and devalue the experience for any future player that buys your game? You could add them on a rare rotating stock for a ridiculously high gold bar price. There's a gold sink for you right there, now you're giving people a reason to spend money on your game. Or I don't even know, sell the passes again at some later time. You probably have the technology to allow players to purchase multiple passes and keep one active at a time. Just make old passes no longer reward gold or whatever.
 
Rockstar, you're concerned with reducing people's means of obtaining gold while also falling behind on delivering meaningful content. That's cause you're digging your own hole with your shortsighted approach on FOMO, working on adding content to the game only to then lock it away. But most importantly, you're establishing your stance: "Monetization by all means, screw player experience, screw a quality integral product, pay us right now or risk the game becoming more incomplete."
 
Some would argue that the Outlaw Pass is just cosmetics. I would totally get that point if this were a MOBA or a FPS or any other genre where gameplay is the predominant feature. But have a look at what's the most popular GTA content on Twitch: roleplay. Immersion and Roleplay have always been defining features of Rockstar games. Time-limited exclusive content just detracts from the value proposition of a sandbox game. If not cosmetic options, what else is there to work towards in RDO? It's not supposed to be a competitive game. K/D has no meaning, high scores have no meaning, It's a Club Penguin with guns and horses. Also the whole point falls apart because with Outlaw Pass 4 and 5 there are actual gameplay upgrades that are featured as time-limited exclusives,
 
The perceived loss of value from missing one outlaw pass was what made me drop the game again back in January. I picked it up again a month ago and I was actually enjoying it to the point where I was prepared to buy gold for the Outlaw Pass. Inaccessible content was a minor issue that I was willing to overlook since it didn't look like I missed out on any gameplay impacting features from previous passes. But oh boy, Rockstar, you didn't even try to be subtle in the latest update. You just reinforced the statement that you're after my money at any cost. I get that daily challenges had to be addressed, but at least the nerf didn't lock away access to content. But now you're taking gameplay impacting upgrades and holding them hostage behind a time-limited paywall. To me that's a sign that you're willing to compromise the quality of gameplay for a Q4 financial boost. It's very hard to justify spending money on this game at this point when there is no sign of good will from its developer.
 
GTA Online didn't need all these extreme incentives of monetization and look how well it performed. RDO feels like monetization came first and the game was build around it. Every feature feels like it was designed to psychologically entice me into spending and that's its biggest flaw. Everywhere I look I see a price, but I don't see value.
submitted by Aeliasson to RedDeadOnline [link] [comments]

Solo, low level Money guide (2021)

(warning this is not aimed at seasoned players of gta v online)
starting out - grab some cash from the convenient stores around gta rob at least 3 of these gaining you some amount of capital such a 7-9k. after this head to the diamond casino and purchase a membership for only $500 after this spin the wheel and test your luck you can get rp, clothing, discounts, money, chips, or even a mad ride you can brag about to your friends. (if you do get chips just cash them out and transfer them for money) also don't forget to receive your visitors bonus of 1000 chips cash that out as well.
your money maker (for now) - participating in double money & rp missions/jobs will make you the best amount of money in gta online when you are starting out (this can be boring and extremely repetitive but try to make the most of it). gain 1m in money and buy the cheapest ceo office on dynasty 8 executive be sure to gain another 700k from jobs to purchase a small warehouse (stores 16 crates) and have some capital aside for crate purchases. to buy a warehouse go to the new ceo office you just purchased head through the left hallway and turn left to your desk sit down and access the computer look at warehouse map and purchase the cheapest warehouse for now.
the life of a CEO - now your finally a business man before long you will be swimming in money if you spend it wisely that is... but how do you run a crate business and what is the money like. well I'll answer the second question first to boost your appetite for gta cash.
here is a table of how much you will spend and make with a small, medium and large warehouse.
crate purchase prices - 1 crate $2000, 2 crates $8000, 3 crates $18,000
1 crate 2 crates 3 crates
small warehouse cost to fill $32,000 $64,000 $92,000

1 crate 2 crates 3 crates
small warehouse profit $208,000 $176,000 $148,000
now you maybe looking at this table thinking that 1 crate buys are better as it is lower risk and good profit but that is not the case at all the fill time is actually a lot longer then say doing 3 crate purchases at a time. so in other words you are making money slower this has been proven many times buy many creators and players. (ALWAYS DO 3 CRATE PURCHASES).
oh yeah almost forgot if you purchase a large warehouse you can make profits above 1 million cold hard cash.
so where do you start?
first you want to source your crates by using the same computer you used to purchased your warehouse on, click on that warehouse and you'll see options to buy 1,2 or 3 crates. remember always purchase 3 crates. now go out of your apartment and you will receive a call from your assistant giving you somewhat info about the crate risk and whereabouts the crates will be located on the map and a waypoint will automatically be set head to these locations. this is where your free elegy comes into play zooming you round the map for good reason (make sure you have some for of auto weapon if stuff gets hectic).
some of these missions can be annoying such as destroying helicopters, single crate pickups, police or even gangsters. if you do happen to get the helicopter one just leave it or change lobbies because these can be hard at lower levels.
now take those crates you currently have and take them to your warehouse again the waypoint is auto set to there and BANG!! you have crates in your warehouse.
but be careful of raiders these guys steal your crates its very rare it will happen but when it does be armed and ready
now rinse and repeat and expand when you can buy it more than twice if you can't buy it twice you can't afford it.
first thing I'd buy is an armoured Karuma from your profits as it is an extremely helpful car.
have fun grinding lads i'll make more tutorials soon this is just to get you started in the gta online world.
submitted by jazzah- to gtaonline [link] [comments]

Do's and Do not's for safe moding update 1.01

Update 1.01
The Kiddions mod has made GTA 1,000 times better. No more grinding away, only to lose it by some stupid mistake.
I just started moding, but I've done some research into how to make it reasonably safe, and as way to give back to the community, I created this list of Do's and Don'ts so maybe there will be less "is this mod safe" posts. Maybe the sub moderators will sticky this or make an FAQ.
Banning and ban waves - I did some research and I see back in August a lot of people got banned. At the time, there was some kind of casino glitch, so maybe R* was looking at players with high bank accounts that they mostly received from the casino.
From what I have read, people get a temporary ban the first time, and a permanent ban the 2nd. So it's not the end of the world. If I was banned once, I would still use the mod. I would just not use anything that shows most of my money coming from the casino. I'm not saying don't use the casino rig, just don't use it after your first ban.
I would make sure that you change your Social Club settings to only be viewable by yourself, or maybe just your close friends.
I wonder if R* banned someone with their SC settings set to private, would open them to being sued in the real world?
So if you get banned, claim ignorance. Claim some modder put that money into your account and you didn't want it. Maybe they will take pitty on you? At least post on this sub what you were doing and why R* banned you. Give us much detail as possible.
Do not mod from December 8th - December 22nd because of the update and the possibility of a ban wave during that time. Some people even recommend waiting a month after the update.
I'm not going to do the casino rig on holidays or weekends because I think there are more people on the servers. This might be overly paranoid.
I welcome suggestions and constructive criticism!
Do be careful about using the casino rig. Either empty the lobby (last option on the online menu), or at least make sure no one else is in the casino when you hit the jack pot.
Do not brag in the game online about moding. Don't even mention it, or the vast amount of money that you've gotten through it. Loose lips sink ships.
Do not be a jerk to other players so they report you.
Do not give money drops to people you don't know and don't go crazy with it, because the person that you give money to could get banned.
Do not raise your RP level really high, or make it something stupid like 666. Maybe someone could post a comment below about "safe" RP levels.
Do not use godmode - I would think it would get you notice. I don't use it anyway.
Do be careful about what you buy. The yachts come to mind. Once you request yours, other players can see it, and they might get curious. Having an extremely popular night club also comes to mind. Showing off lots and lots of expensive cars. Even the Oppressor could be problematic, but since R* just gave 1 mil away, and maybe they are on Black Friday special, they might become very common. The update is supposed to come with a bunch of new weapons, and I think you can buy a sub. Not sure how those will look. Just be careful. Fly under the radar!
Do not teleport, but if you do, use ghost mode so no one knows you're going all over the map.
Do not grief. So I wouldn't do this anyway, so this is easy for me to say. But I think griefing pisses people off, so after destroy what they took hours to build, they might want to come after you. Filing a report is one of the steps that they could take. And that could put you on R* radar.
Do set your Social Club privacy settings so that only you can see what you have and where you got it.
Do set your payout for the Bunker method to below 2.5 million it won't work.
So this was update 1.01. As always, I welcome suggestions and comments. Please post below.
submitted by LintStalker to Kiddions [link] [comments]

Frist time modding - How do I start?

I played GTA Online almost 3 years ago on Console and this is the first time playing it on PC. I don't want to grind my money again so I decided to install this Mod Menu. I currently have 1M in the bank and don't really know where to start to generate more money since the casino method is not save. What should I do or buy to start? Buy a bunker?
submitted by animebootyz to Kiddions [link] [comments]

MOC Car Duplication glitch

Have a car garage filled up with the Faggio. Have an MOC with Vehicle storage MC club Preferably area war Issi fully upgraded for max $ Set spawn to Last Area.
Step 1 - go to the casino and walk up to the parking sign. Jump on the bushes and face the “I”.
Step 2 - go to creator mode from there. When in creator mode hover over the “Exit GTA V” option. open up the pause menu and go to online, and hover over Invite only session. Once you’ve done that Keep spamming “A” or “X” for PS4. you should get a black screen and be loading in the clouds. (For xbox if it’s taking too long go to the home page for a few seconds and go back to GTA it should work)
Step 3 - If you did it right you should be at the old casino. Now call in your MOC and your car you want to dupe. put the MOC in the middle of the empty casino parking lot and put your car into it. the animation should cut off.
Step 4 - Now you should be in the glitched out MOC. Kill your self now. The MOC should be going crazy. call it back to storage and call it in again. Then Park your MOC to where if you would go into it the back wouldn’t be able to come all the way down. putting it close to a wall would work. Put your Car into the MOC while it is against the wall. it should skip the animation and you will spawn in your car.
Step 5 - Now go to the MC president menu and send your car to storage. Next call in one of your Faggios. Drive your Faggio to the MOC and put it in there. you should spawn outside on the faggio. go to Mc menu and put it back into storage
That’s it you’ve Duplicated your car!
to do it again repeat steps 3-5 as many times as you want
Video - https://youtu.be/CnVVTRhNQB0
Edit 1 - I’ve been told that instead of using the faggio you can use a scramjet or a deluxo and the issi sells for more. i haven’t tried this but i’ve been told that it works
Edit 2 - glad to find out i’m helping so many of you get extra money. Happy duping and fuck cockstar
submitted by baconman9910 to gtaglitches [link] [comments]

GTA VI Credible Leak ? ​spoilers

First off I’d like to state that all previous leaks about GTA 6 is a hoax. All of the leaks regarding GTA 6 taking place in any other area than Vice City, is a hoax.

Grand Theft Auto VI is designed to be the most developed video game in history, and redefine open sand box games, letting the player fully immerse in the world and storyline.

In Grand Theft Auto 6 the game will take place in Vice City, but the previous storyline leaks etc, is all fake. The plot is completely different,. The game will host 3 protagonists, one being a middle aged white man named Johnathon Brooks, but is often referred to as John. John is going thru a mid-life crisis, and lives on the returning area called Starfish Island. John essentially is a life long career criminal, and exposes the player to a new crime element, fraud. John was born in Carcer City, and moved to Vice City at age 17, after running away from his foster parents, not much is known about his previous life before then, except he was in a very poor family.

John got into the fraud game in the early 2000’s, and he is 38 in game. he earned his money thru many fraudulent activities like credit card fraud, bank fraud, and did a few small bank jobs, and laundered his money with his own car wash business. He lives in a $1.8m mansion that he bought with his illicit gains, and the FIB are on to him. He borrows money from the local gang in Little Haiti, where fraud is very prevalent, and he starts getting back into his older habits to pay off the gang. The FIB notices this, and he ends up doing dirty work for the FIB, in order to keep his freedom.

The second character is Samuel “Shotta” Stevens, who is a member of the Haitian gang. He is a black, Haitian based character with more character development, than Franklin from GTA 5. He is 26 in game. The game also focuses more on crime, and the gang element. The player will experience the brutal reality of the gang life in Vice City, in the slums of Little Haiti, from loan sharking and repossessing the unreliable clients, to brokering the sales, that being kilos of cocaine, for the South American Cartel. Samuel lives in a Section 8 apartment, in the Little Haiti Neighborhood with his grandmother, Amy.

Samuel just wants to move out of the hood, but loves the gang lifestyle, and this gets him caughtup in the FIB drama with John. The FIB cuts him a deal also, if he can snitch out his gang, which the player can choose to cooperate, or refuse. This will change the storyline of Samuel dramatically.


The Third Character is a man named Xavier Gonzalez. Xavier is a latino man born in Vice City, he is 40 years old, and a cocaine kingpin. He lives in Downtown Vice City in his lavish $1.5m penthouse. Xavier is friends with John from the beginning of the story. Xavier is apart of the story no matter what option you choose, providing cocaine to John to sell, OR, Providing cocaine to both John AND Samuel, to sell together, and to strengthen the gangs funds. The gang system is similar to Red Dead Redemption 2’s system, and also has elements of GTA San Andreas. Xavier is also tied in directly to the nightclub business as well, having stakes in the returning Malibu Club, now run by the Jimenez Family, a latino Mafia, who has ties directly to the South American Cartel.

Each Character has a different personality and lifestyle, and will be a exceptional experience for the player. Former characters from past GTA’s will be making appearances. Luis WILL be returning, being a manager of the Malibu Club, Stranger and Freaks missions are returning with a more in depth story for every one of them
The map of GTA VI, will be bigger than GTA V and RDR2 combined, having several counties, having Vice City, based on Miami, the Vice Keys, based on the Florida Keys, The Everglades, based on the swampy Everglades in Florida. The game will also feature Orlando, which is named Corlado, and Tampa, named as Gulf Shore City, but downsized a bit. The game will feature sprawling countryside outside of Vice City and Corlado, with countryside towns, named Canisville, Centura, and Sentinel Point, along with towns along the Vice Keys. There is an Air Force Base, based of off Eglin Air Force Base, named Fort Sentinel. The Ocean is the Atlantic Ocean, with more shipwrecks to discover, plants and animals, and more. The game itself has as many animals as RDR2, and the player can hunt if they choose, although this is just a more of a minigame. Vigilante Missions will be back, along with Taxi Missions.
Character Customization will be better, from the belt on your waist, to the socks on your feet. Choose to your liking of luxury watches, rings, chains, earrings, featuring plain jane, to diamonds and rubies, emeralds, and more. Belts can be worn along with hightops, to lowtops and boots, and dress shoes. Pantlegs can be tucked into the footwear you choose, if the option is available. Tattoos will be back, along with hair customization. John is white so he can tan, or be sunburned, and the core system from RDR 2 is back aswell.

Tattoos will feature opacity and can also fade over time. You will be able to adjust the size of the tattoo. It will be able to be placed on over 10 different area of the body depending the size.

Since the core system is back, you will have to also bathe, to stay clean, otherwise you may notice changes in your cores.
You will have to eat to replenish cores, so you can cook in your safehouse, or go eat out in a restaurant, whether it be fast food or upscale. All characters can have relationships with women, similar to GTA 4 and GTA San Andreas. You will be able to buy extra safehouses around the map, and the amount of vehicles will be the same amount that are in GTA Online, and more. Every vehicle will be returning, and first person mode will be more enhanced, with more realistic vehicle interiors to immerse the player into every aspect of the game. South America will not be apart of the game, only Vice City and surrounding Areas.

Skills from GTA V is also being integrated back, along with exercising, to boost strength. Agility is a new added skill, and Strength will affect how hard you punch, kick, or melee in general.

Special Abilities so far, will not be coming back. This may be tweaked before release, but if they return, it will not be a major part of the game.

Car Customization is more advanced, different leather trims can be changed colors, along with wood trims and marble trims. You can add satellite radio, which lets you listen to radio stations in Los Santos, and Liberty City, but so far there is only two stations from each of those cities. You can also listen to all the radio stations across the counties. Neon is back, new spoilers and liveries as well, Along with different colors of tint. Subwoofers will be a standard upgrade as well.

Los Santos Customs is gone, and Pay and Spray is back, along with Viceland Kustomz, and Sentinel Bike Shop. You can also modify certain parts at the car dealerships.

The drug dealing system from GTA: China Town Wars is also returning, but a bit revamped. This is where the post office system comes in, from RDR2. Pounds of Marijuana sourced from Los Santos delivered by mail, to a post office near you. From weed to tabs of LSD, all the way to meth, heroin, and cocaine, you can reap major profits.

Casinos will be returning as well, one being a resort, others being small-time casinos. You will be able to rent a room in the casino and resort. The casino is named as the Malibu Casino and Resort.

Gunplay is improved with new realistic sounds. Interiors are just as detailed as GTA V or RDR2, if not more, I’d say. The insurance system from GTA Online will be integrated into GTA VI’s story mode, so losing a vehicle will not happen.

There is an abundance of new and old activities, that being over 50 strangers and freaks missions, drug supplying, or drug running, similar to GTA TBOGT’s drug missions. You can hunt, as stated before, but is more of a minigame than a money maker. You can fish as well, as fishing is a very popular sport, in modern day Florida.

There will be four strip clubs scattered around the map, one of them named Vanilla Unicorn South East, which is owned by Trevor Phillips, who is planned to make a cameo, only to be featured in a cutscene so far.
submitted by Onioeninfinity_8 to u/Onioeninfinity_8 [link] [comments]

Idea for " Prestigious Moonshiner " role.

Idea for

https://preview.redd.it/ogfg4qxzt1c61.png?width=736&format=png&auto=webp&s=3461bc3973a70ed367fb51bb5f8e5927142ebf30
After events of first moonshine story missions our protagonists sits with Meggie and drinks celebrating death of agent Hixon.Lemuel Fike runs into room and says we have huge business opportunity, Danny Lee shown him what he was up too before everything collapsed, as a " thank you " for sparing his life. And since he is going far away from this place, those plans are no use for him anymore.Basically, he found bunch of secluded, yet promising locations across frontier with " legit " front and big back area to be converted into illegal bars with backroom gambling room, the only catch, they need to be bought and repaired.Why Maggie would be interested? Well, there`s is a limit you can earn from countries folk, people in towns, cities tend to be wealthier, also bored.
So, after that cutscene Lemuel will put a map on the table for player to choose a location, location would vary from expensive ones.Example can be..
  1. Pawn shop
  2. Boots repair shop
  3. Gunsmith shop( Think of GTA MC clubhouse, basically only differences would be location of said business, first room as " front ", the actual illegal side that can be customized will be behind. )Location of where you could buy a business are Saint Denis ( Rich and Poor area ), Blackwater, Valentine, Armadillo.But notice, you own only one at a time.
https://preview.redd.it/doyh6op2x1c61.png?width=665&format=png&auto=webp&s=1a5a35b51f47df9984ce090ecfd4824920c406c4
So now we are going to setup our business together ( Think about GTA Arcade business, where your passive income was tied to amount of arcade machines you put in your property). My idea is similar, we gonna buy tables of poker, blackjack, roulette and other aspects of gambling, basically turning this place into underground casino, right under the lawman nose.All of that will allow us to play ourselves against NPCs and other players that could venture inside or be invited ( In same fashion as arcades or nightclubs in GTA Online ).But its all going to be a passive income, basically as said arcade/nightclub it will generate cash overtime for us to take from safe in office area. Not a big amount, but well, but still better then nothing.
https://preview.redd.it/xyhxg50ay1c61.png?width=1914&format=png&auto=webp&s=d8cd92ce0cde4deac1348ec253190db469067394
Main way of earning in this business would be moonshine, I`m thinking about " popularity " or supply system. Basically there will be a bar, where full means they have shine to sale and if its zero, means they have nothing to sale and NPC in room will be lacking. ( More supplies = more people, no supplies = no people ).
How now when we sale moonshine with Marcel we will be given an option to sale it normally like we done before, or bring it to our backdoor gambling room. It will not give us cash right away, but will maximize supply - popularity bar and will produce more cash, then normal sale in same time window of 40-50 minutes. As balancing decision, delivering moonshine to backdoor gambling room will be more difficult, since all of them are located inside towns, cities and we could be attacked by other people.
submitted by SunArau to RedDeadOnline [link] [comments]

where is the casino in gta v online video

The $1,000,000 Blackjack Hand - GTA Online Casino DLC ... First Look at the NEW Casino in GTA Online!! (GTA 5 ... GTA Online: Casino Heist - All Scope Out Photo Locations ... Silent and Sneaky into the Diamond Casino in GTA 5 Online ... How To Spin The Mystery Wheel And Win Car  GTA Online Casino GTA Online Casino Update - HOW TO USE CASINO IN BANNED ... GTA Online The Diamond Casino Heist - All Entrance and ... GTA Online Diamond Casino Heist Scope Guide (All Access ... How to Make $8,000,000 in 10 Seconds - GTA Online Casino ...

In this GTA Online Casino Money Farming Guide, we will show you how you can get chips in the newly released Diamond Casino and Resort DLC in GTA Online. Chips are the new type of currency introduced with the Casino DLC, that allows you to participate in the various activities the Casino offers. Chips can also be exchanged for in-game money if The Master Penthouse in GTA Online sits beside the Roof Terrace atop The Diamond Casino & Resort, and comes with an infinity pool and stunning views. Also, it entitles the owner to Casino VIP Membership status, that grant access to special services like complimentary Valet , Champagne , and Limousine Services , as well as Aircraft Concierge and GTA Online Casino update – List of countries which have banned the Casino features. Kyle Evans. July 24, 2019. 13 A lot of you have been tweeting at us and reporting that you cant use the features in the Casino, whether it’s spinning the lucky wheel or trying to play a game of Roulette. You’ll get a message saying ‘This feature is not The GTA Online Inside Track game in the Diamond Casino offers players the chance to win big just for predicting the winning horse, and make no mistake, there’s a knack to this as well as luck. Gaining Access To The GTA Online Casino. Like most DLCs since Further Adventures in Finance and Felony, to actually access the new content you'll need to make an initial investment of sorts.Previously, this involved buying specific properties like offices or bunkers, but you can't buy the Diamond this time around, no matter how many Shark Cards you've splurged on. The update introduces The Diamond Casino & Resort, a newly-opened business located in East Vinewood where the original Vinewood Casino was found. The casino features an exclusive penthouse, casino floor, and garage storage. This GTA Online Casino Access Point Guide tells you where to find each of the 6 Access Points required. Once you have found all 6 Access Points, you unlock all of the different Heist Approaches at the end of the heist. The first phase of the casino scope mission is based around two main aspects, Points of Interest and Access Points. The Points A Luxury Casino & Resort In The Heart Of Vinewood. The massive construction project on the corner of Vinewood Park Drive and Mirror Park Boulevard is finally completed, radically changing the skyline of Los Santos forever. The Diamond Casino & Resort is a sprawling entertainment and luxury living complex, added in GTA Online in July 2019, replacing The official home of Rockstar Games. To view this page, please enter your birthday The GTA Online casino allows you to trade GTA$ cash for casino chips, which you can then gamble on slot machines, virtual horse races, and a variety of table games including Poker, Blackjack, and

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The $1,000,000 Blackjack Hand - GTA Online Casino DLC ...

The Silent and Sneaky approach to the Diamond Casino and resort DLC is probably the hardest you could do. If you follow this walkthrough you might be able to... This video shows all entrance, exit and disguise options available in the Diamond Casino Heist in GTA Online YOUTUBE: https://www.youtube.com/GTASeriesVideo... The $1,000,000 Blackjack Hand - GTA Online Casino DLCDiscord https://discord.gg/speirstheamazinghdTwitter https://twitter.com/Speirs_OfficialInstagram ... In this video I show you how to win the car and how to spin the mystery wheel the right way. This is available in the all new gta 5 online casino dlc. So far... GTA Online Casino Update - HOW TO USE CASINO IN BANNED COUNTRIES (PS4 & Xbox One) [Part 2]Post this in the CMD to see if you can do thisnetsh wlan show drive... Look at comment for remaining locations. The Casino Model can also help you find access points outside of building. In order to have the best chance at the GTA Online Diamond Casino Heist, you will want all the access points. Check out this GTA Online Diamond Casino Heist ... We take a first look and react to Rockstar Games new trailer for the Diamond Casino & Resort DLC update coming soon.Watch More : https://www.youtube.com/watc... How to Make $8,000,000 in 10 Seconds - GTA Online Casino DLC Discord https://discord.gg/speirstheamazinghd Twitter https://twitter.com/Speirs_Official In...

where is the casino in gta v online

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